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Building under MacOS fails: fatal error: 'fp.h' file not found #1639

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@pixelsandpointers

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@pixelsandpointers

Hi @ all,

I have tried building Mitsuba (master and stable branch) on MacOS following the build tutorial:

  1. gh repo clone mitsuba-renderer/mitsuba3 && cd mitsuba3 && git submodule update --init --recursive.
  2. mkdir build && cd build && cmake -G Ninja ..
  3. Edited the mitsuba.conf to default to llvm_ad_spectral with the following enabled variants: ["scalar_rgb", "llvm_ad_rgb", "llvm_ad_spectral"]
  4. ninja

This will result in:

Image

Sorry if the mistake is on my end, but thanks for looking at it.

– Ben


System information:
MacOS 15.5 (24F74)
Xcode 16.3
Build version 16E140
Apple clang version 17.0.0 (clang-1700.0.13.3)
Target: arm64-apple-darwin24.5.0
Thread model: posix
InstalledDir: /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin
CMake 3.31.6
Python 3.12.9

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