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Add Pattern and Shiny demo scene #320
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Okay. In the next version, I will add some scenes to the demo. |
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Mar 28, 2025
# [5.6.0](5.5.3...5.6.0) (2025-03-28) ### Bug Fixes * fix edge detection ([9462170](9462170)) * fix project settings icon ([202601c](202601c)) * the strength of ColorGlow, TransitionColorGlow, and ShadowColorGlow now changes according to intensity ([aa4ec8d](aa4ec8d)), closes [#316](#316) * UIEffect with TextMeshPro SubMeshUI appears black in the editor when saving assets ([de91871](de91871)) ### Features * `TransitionAutoPlaySpeed`, `TransitionTexSpeed`, and `EdgeShinyAutoPlaySpeed` are previewed only when the object is selected in edit mode ([952a94f](952a94f)), closes [#319](#319) * add 'Flip' feature ([def49c3](def49c3)) * add `Detail Filter` feature ([3e2c5c1](3e2c5c1)) * add `EdgeColorGlow` option ([53db1e6](53db1e6)) * add `onChangeRate` event for UIEffectTweener ([8ad57c8](8ad57c8)), closes [#321](#321) * add `TransitionTexSpeed` option ([6b8dc5e](6b8dc5e)) * add a tool that automatically fixes shaders when 'TextMeshPro Essential Resources' are located in a non-default path ([8388d59](8388d59)) * add built-in presets ([3db94e0](3db94e0)) * add shaders for TextMeshPro Overlay/SSD ([51cd6d8](51cd6d8)) * Allow specifying a preset as the target for `UIEffectReplica` ([cb0e8d2](cb0e8d2)) * custom transform for transition and gradation ([045db9c](045db9c)) * expose color subfields as float-type public properties ([396d06f](396d06f)), closes [#321](#321) * load presets partially and append to existing instance ([6542543](6542543)) * separate reverse curve for UIEffectTweener ([2540b75](2540b75)), closes [#312](#312) * support `SoftMaskForUGUI ` package with `UIEffect` ([65457e2](65457e2)), closes [#270](#270) * support UIFlip as v4 compatible component ([e965b9e](e965b9e)), closes [#322](#322) * update demo sample ([abc9a41](abc9a41)), closes [#318](#318) [#320](#320)
🎉 This issue has been resolved in version 5.6.0 🎉 The release is available on GitHub release Your semantic-release bot 📦🚀 |
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This scene is not in the demo. It would be great.
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