It'd be nice to be able to go the other way around to make the rips serve as a basis for more complex levels such as the inside of the castle, and to also provide examples for making levels, or to just allow for minor modifications to levels that already exist in the game
It'd be nice to be able to go the other way around to make the rips serve as a basis for more complex levels such as the inside of the castle, and to also provide examples for making levels, or to just allow for minor modifications to levels that already exist in the game