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Stop building GooglVR, SVR, and 32bit WaveVR on Taskcluster (#2971)
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.taskcluster.yml

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@@ -40,9 +40,8 @@ tasks:
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git fetch ${repository} ${event.pull_request.head.ref}
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&& git config advice.detachedHead false
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&& git checkout ${event.pull_request.head.sha}
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&& rm -rf gvr-android-sdk && git clone https://github.com/MozillaReality/FirefoxReality-gvr-android-sdk.git gvr-android-sdk
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&& git submodule update
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&& ./gradlew --no-daemon --console=plain clean `python tools/taskcluster/build_targets.py =all+googlevr+noapi`
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&& ./gradlew --no-daemon --console=plain clean `python tools/taskcluster/build_targets.py =all+noapi=all`
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&& ./gradlew app:testNoapiArm64DebugUnitTest
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metadata:
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name: Firefox Reality for Android - Build - Pull Request

tools/taskcluster/build_targets.py

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@@ -6,29 +6,29 @@
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This script configures which APKs are built using the options passed in
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from the taskcluster {{ event.version }}.
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{{ event.version }} should be in the form: <tag name>=[all,release,debug]+<platform name>=[arm,arm64,x86]
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{{ event.version }} should be in the form: <tag name>=[all,release,debug]+<platform name>=[arm64,x86_64]
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Some examples of {{ event.version }} and the resultant output from this script.
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This is the default behaviour with no options. Only the Release build of each
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architecture for each supported platform is built:
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$ python build_targets.py 1.1.4a
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assembleWavevrArmRelease assembleNoapiArmRelease assembleNoapiArm64Release assembleNoapiX86Release assembleSvrArmRelease assembleSvrArm64Release assembleOculusvrArmRelease assembleOculusvrArm64Release assembleGooglevrArmRelease assembleGooglevrArm64Release
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assembleNoapiArm64Release assembleNoapiX86_64Release assembleOculusvrArm64Release assembleWavevrstoreArm64Release assemblePicovrArm64Release assembleOculusvrstoreArm64Release assembleWavevrArm64Release assembleOculusvr3dofstoreArm64Release
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Specifies only build the Arm64 version of the OculusVR platform:
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$ python build_targets.py 1.1.4b+oculusvr=arm64
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Specifies only build the OculusVR platform:
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$ python build_targets.py 1.1.4b+oculusvr
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assembleOculusvrArm64Release
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Specifies all build types including Release and Debug:
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$ python build_targets.py 1.1.4c=all
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assembleWavevrArm assembleNoapiArm assembleNoapiArm64 assembleNoapiX86 assembleSvrArm assembleSvrArm64 assembleOculusvrArm assembleOculusvrArm64 assembleGooglevrArm assembleGooglevrArm64
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assembleNoapiArm64 assembleNoapiX86_64 assembleOculusvrArm64 assembleWavevrstoreArm64 assemblePicovrArm64 assembleOculusvrstoreArm64 assembleWavevrArm64 assembleOculusvr3dofstoreArm64
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Specifies Release builds of Arm64 OculusVR, Arm WaveVR, and x86 NoAPI:
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$ python build_targets.py 1.1.4d+oculusvr=arm64+wavevr=arm+noapi=x86
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assembleOculusvrArm64Release assembleWavevrArmRelease assembleNoapiX86Release
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Specifies Release builds of Arm64 OculusVR, Arm64 WaveVR, and x86_64 NoAPI:
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$ python build_targets.py 1.1.4d+oculusvr+wavevr+noapi=x86_64
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assembleOculusvrArm64Release assembleWavevrArm64Release assembleNoapiX86_64Release
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Specifies Release and Debug builds of Arm64 OculusVR, Arm WaveVR, and x86 NoAPI:
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$ python build_targets.py 1.1.4e=all+oculusvr=arm64+wavevr=arm+noapi=x86
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assembleOculusvrArm64 assembleWavevrArm assembleNoapiX86
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Specifies Release and Debug builds of Arm64 OculusVR, Arm64 WaveVR, and x86_64 NoAPI:
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$ python build_targets.py 1.1.4e=all+oculusvr+wavevr+noapi=x86_64
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assembleOculusvrArm64 assembleWavevrArm64 assembleNoapiX86_64
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"""
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import sys
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@@ -37,11 +37,9 @@
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'oculusvrStore': ['arm64'],
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'oculusvr3dofStore': ['arm64'],
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'wavevr': ['arm64'],
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'wavevrStore': ['arm64', 'arm'],
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'wavevrStore': ['arm64'],
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'picovr': ['arm64'],
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'googlevr': ['arm64'],
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'noapi': ['arm64', 'x86_64'],
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'svr': ['arm64'],
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}
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def findMode(arg):

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