issues Search Results · repo:mvdnes/rboy language:Rust
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inmvdnes/rboy (press backspace or delete to remove)I have bundled your emulator into a game engine, and now I m hoping people will use it for their games. Especially
alloying Android GBStudio games to see a new audiance.
https://www.reddit.com/r/gbstudio/comments/1hz8na5/publish_gbstudio_game_as_a_windows_exe_or_android/ ...
greenfox1505
- 1
- Opened on Jan 27
- #33
I use RBoy as a library. But when compiling, I have to compile the entire prerequisite chain. This adds build time, but
isn t the end of the world. I have to build winit and glium, which I don t believe ...
greenfox1505
- 10
- Opened on Dec 25, 2024
- #31
Can you give me an example to get me running? Thank you very much!
I run it:
rboy.exe filename=cpu_instrs.gb.gz --test-mode
is show a error:
image
yaobo-lab
- 2
- Opened on Oct 17, 2024
- #30
Hi!
I noticed that in the Cargo.toml file Link-Time Optimization (LTO) for the project is not enabled. I suggest switching
it on since it will reduce the binary size (always a good thing to have) and ...
zamazan4ik
- 1
- Opened on Oct 9, 2024
- #29
Hi, I am trying to learn about gameboy emulation and stumbled on your emulator which has been very insightful. I am a
bit stumbled by the logic around how sound volume is being calculated and would love ...
Altaflux
- 2
- Opened on Sep 29, 2024
- #28
I believe that when Blip Blufs are being created the sample rate is being incorrectly used as the sample_count
parameter. Although this does not causes any errors it creates BlipBufs which are unnecessarily ...
Altaflux
- 1
- Opened on Sep 28, 2024
- #27
I m beginner want to learn more about emulator. 🤔
I tried inputting the file Pokemon - Emerald Version (USA, Europe).gba but got the following error:
Cartridge checksum is invalid
I got the file from ...
jcs090218
- 2
- Opened on Sep 21, 2024
- #26
I d like to be able to connect Serial/Link Cables.
I m imagining something like syncing this similarly to how the audio system works (you impl SerialConnection for
LinkCable {?)
I can imagine if you ...
greenfox1505
- 7
- Opened on Apr 19, 2024
- #21
Allow Device to load by buffer instead of by rom path.
let data = fs::read(rom_name).unwrap(); //this will come from an external source
let a = Device::new_cgb_from_buffer(data,true);
I d also like to ...
greenfox1505
- 3
- Opened on Apr 2, 2024
- #19
hardBSDk
- 4
- Opened on Feb 28, 2024
- #18

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