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#### [Installing from a git URL](https://docs.unity3d.com/Manual/upm-ui-giturl.html)_(requires [Git](https://git-scm.com/) installed and added to the PATH)_
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You can open the Package Manager and then click on the `+` button on the top left corner. From there select `Add package from git URL...`, type `https://github.com/myunitytools/script-template.git` and click `Add`. The package will be imported by the Package Manager.
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You can open the Package Manager and then click on the `+` button on the top left corner. From there select `Add package from git URL...`, type `https://github.com/mygamedevtools/script-template.git` and click `Add`. The package will be imported by the Package Manager.
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:link:[Unity Official Documentation](https://docs.unity3d.com/Manual/upm-git.html)
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@@ -107,4 +107,4 @@ I'd very much like to be able to [manage my Script Templates over the Unity Hub]
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Don't hesitate to create [issues](https://github.com/myunitytools/script-template/issues) for suggestions and bugs. Have fun!
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Don't hesitate to create [issues](https://github.com/mygamedevtools/script-template/issues) for suggestions and bugs. Have fun!
Copy file name to clipboardExpand all lines: package.json
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{
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"name": "com.myunitytools.script-template",
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"version": "3.0.0",
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"name": "com.mygamedevtools.script-template",
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"version": "3.1.0",
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"displayName": "Script Templates",
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"description": "This tool adds custom Script Templates to Unity that will serve as alternatives for the default \"C#Script\" that I personally always modify before writing my scripts.\nIn essence, it allows customization of the script templates with dynamic data such as signature and namespace settings.\nAdditionally, it adds templates for others types of scripts rather than just Mono Behaviours.",
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