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README.md

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From `Assets/Script Templates Editor` you can open the **Script Templates Editor** Window.
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![Custom Script Template Editor](https://user-images.githubusercontent.com/9505905/111533536-a70be580-8745-11eb-909c-b9a97ee0e311.png)
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![Custom Script Template Editor](https://user-images.githubusercontent.com/9505905/190041726-dcd85558-00fa-49d3-b0cc-03a20da335bd.png)
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Here you can set your Author Name and Email to add to your script's signature header. You need to click save to store this data into
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Here you can set your Author Name and Email to add to your script's signature header. Also, you can choose to use the **local date format**: _9/13/2022 (en-US)_, for example, or the standard ISO format: _2022-09-13_. You need to click `Save` to store this data into
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the [Editor Prefs](https://docs.unity3d.com/ScriptReference/EditorPrefs.html). You also have the option to clear the saved data.
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Immediately below that, we have a list of all included Script Templates and you can select them to locate the file.

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