-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathscoreboard.py
92 lines (80 loc) · 3.23 KB
/
scoreboard.py
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
import pygame.font
from pygame.sprite import Group
from ship import Ship
class Scoreboard:
"""显示得分信息
"""
def __init__(self, ai_game):
"""初始化显示信息属性"""
self.ai_game = ai_game
self.screen = ai_game.screen
self.screen_rect = ai_game.screen.get_rect()
self.settings = ai_game.settings
self.stats = ai_game.stats
# 得分信息字体属性设置
self.text_color = (33, 33, 33)
self.font = pygame.font.SysFont(None, 48)
# 初始化图像
self.prep_score()
self.prep_level()
self.prep_ships()
self.prep_high_score()
def prep_score(self):
"""渲染得分数据为图像
"""
rounded_score = round(self.stats.score, -1)
score_str = "{:,}".format(rounded_score)
self.score_image = self.font.render(score_str,
True,
self.text_color,
self.settings.bg_color)
# 将代码显示到屏幕右上角
self.score_rect = self.score_image.get_rect()
self.score_rect.right = self.screen_rect.right - 20
self.score_rect.top = 20
def prep_high_score(self):
"""渲染最高得分为图像
"""
high_score = round(self.stats.high_score, -1)
high_score_str = "{:,}".format(high_score)
self.high_score_image = self.font.render(high_score_str,
True,
self.text_color,
self.settings.bg_color)
# 将代码显示到屏幕右上角
self.high_score_rect = self.high_score_image.get_rect()
self.high_score_rect.centerx = self.screen_rect.centerx
self.high_score_rect.top = self.score_rect.top
def prep_level(self):
"""渲染等级的图像
"""
self.level_str = str(self.stats.level)
self.level_image = self.font.render(self.level_str,
True,
self.text_color,
self.settings.bg_color)
self.level_rect = self.level_image.get_rect()
self.level_rect.right = self.score_rect.right
self.level_rect.top = self.score_rect.bottom + 10
def prep_ships(self):
"""显示剩余飞船数量
"""
self.ships = Group()
for ship_number in range(self.stats.ships_left):
ship = Ship(self.ai_game)
ship.rect.x = 10 + ship_number * ship.rect.width
ship.rect.y = 10
self.ships.add(ship)
def show_score(self):
"""显示得分数据
"""
self.screen.blit(self.score_image, self.score_rect)
self.screen.blit(self.high_score_image, self.high_score_rect)
self.screen.blit(self.level_image, self.level_rect)
self.ships.draw(self.screen)
def check_high_score(self):
"""检查更新最高得分
"""
if self.stats.score > self.stats.high_score:
self.stats.high_score = self.stats.score
self.prep_high_score()