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For context, check the files project.md and mvp.md

Progress

  • Capture the project vision and high-level architecture in project.md
  • Define the first playable product scope in mvp.md
  • Create a progress tracker for the work ahead
  • Decide the initial song data model and file/version format
  • Define the app information architecture and main screen layout
  • Create the audio engine foundation in apps/web
  • Initialize AudioContext from a user gesture
  • Add AudioWorklet-based transport and scheduling
  • Implement pulse voice 1
  • Build the transport bar with play, stop, BPM, and loop length
  • Add per-voice analysers for waveform capture
  • Build a reusable waveform canvas component
  • Build five sequencer rows with one row per voice
  • Implement pulse voice 2
  • Implement triangle voice
  • Implement noise voice
  • Implement PCM sample voice
  • Add note entry UI for pulse and triangle voices
  • Add trigger UI for noise and PCM voices
  • Add per-voice mute and volume controls
  • Add duty cycle controls for pulse voices
  • Add noise rate or mode controls
  • Add microphone permission and recording flow
  • Add sample preview and trim controls
  • Connect recorded PCM samples to the sample lane
  • Decide Inspired mode PCM behavior, including whether samples can be mapped to musical notes
  • Define Authentic mode PCM/DPCM constraints and how they differ from Inspired mode
  • Save and load songs from a shareable URL hash
  • Test playback timing under normal UI interaction
  • Polish the editor UI for desktop and mobile