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bugSomething isn't workingSomething isn't working
Description
Description
When playing the game on certain devices, background music is interrupted by in-game actions, such as jumping, enemy deaths, and coin collection. This significantly disrupts the audio experience and detracts from the game's immersion.
Steps to Reproduce
- Launch the game.
- Start playing and ensure background music is enabled (use Level 7: Winter)
- Perform in-game actions like jumping, defeating an enemy, or collection a coin.
Expected Behavior
The background music should continue playing smoothly, unaffected by in-game actions or sound effects.
Actual Behavior
The background music is interrupted or momentarily pauses when in-game actions, such as jumping, enemy deaths, or coin collection, occur.
Environment
Browser: Firefox, Chrome (tested)
OS: Windows 11 (tested on Dell Inspiron 14)
Game Version: Any version
Possible Related Code
- Event handlers for sound effects triggered by in-game actions.
- Audio mixing logic or priority handling for background music vs. sound effects.
- Buffering or playback issues in the audio engine.
Additional Context
- The issue was tested on a Dell Inspiron 14 and appears consistent across both Firefox and Chrome.
- Other devices and browsers might not exhibit the same issue, suggesting a potential hardware or driver-related conflict.
Severity
Medium - While the game remains playable, certain devices experiencing audio interruptions singificantly affects UX.
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bugSomething isn't workingSomething isn't working