Hey Devs
Was doing some mapping and playing with entities, reading up on how to use them in the VDC as usual. I tried applying func_useableladder to my level, following all warnings presented on the page.
Understandably, based on the note featured on the page, this didn't work at all. It is recognised and does appear as expected with sv_showladders 1, and is functional within Hammer, but no dice when you walk into it or press Use. This would make you attach to it as if it was a ladder normally.
I expect no fixes for this one, though if it could be made to function, it could possibly be used to make more friendly and smooth ladders for players, rather than the occasionally infuriating brush based ladders.
Visual ingame, in line with screenshots on VDC :

It's a minor issue at best, but it'd be nice if it did function. If not possible, don't worry about it.
Yours Truly
Big Hat Marley
Hey Devs
Was doing some mapping and playing with entities, reading up on how to use them in the VDC as usual. I tried applying func_useableladder to my level, following all warnings presented on the page.
Understandably, based on the note featured on the page, this didn't work at all. It is recognised and does appear as expected with sv_showladders 1, and is functional within Hammer, but no dice when you walk into it or press Use. This would make you attach to it as if it was a ladder normally.
I expect no fixes for this one, though if it could be made to function, it could possibly be used to make more friendly and smooth ladders for players, rather than the occasionally infuriating brush based ladders.
Visual ingame, in line with screenshots on VDC :

It's a minor issue at best, but it'd be nice if it did function. If not possible, don't worry about it.
Yours Truly
Big Hat Marley