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Nathan Shin
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games/badlymadegame.html

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<!DOCTYPE html>
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<html lang="en-us">
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<head>
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<meta charset="utf-8">
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<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
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<title>Unity WebGL Player | Climate Change Jawn</title>
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<link rel="shortcut icon" href="TemplateData/favicon.ico">
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<link rel="stylesheet" href="TemplateData/style.css">
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<script src="TemplateData/UnityProgress.js"></script>
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<script src="Build/UnityLoader.js"></script>
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<script>
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var unityInstance = UnityLoader.instantiate("unityContainer", "Build/fixbutton.json", {onProgress: UnityProgress});
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</script>
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</head>
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<body>
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<div class="webgl-content">
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<div id="unityContainer" style="width: 960px; height: 600px"></div>
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<div class="footer">
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<div class="webgl-logo"></div>
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<div class="fullscreen" onclick="unityInstance.SetFullscreen(1)"></div>
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<div class="title">Climate Change Jawn</div>
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</div>
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</div>
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</body>
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</html>
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<!DOCTYPE html>
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<html lang="en-us">
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<head>
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<meta charset="utf-8">
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<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
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<title>Unity WebGL Player | Climate Change Jawn</title>
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<link rel="shortcut icon" href="./TemplateData/favicon.ico">
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<link rel="stylesheet" href="./TemplateData/style.css">
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<script src="./TemplateData/UnityProgress.js"></script>
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<script src="./Build/UnityLoader.js"></script>
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<script>
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var unityInstance = UnityLoader.instantiate("unityContainer", "Build/fixbutton.json", {onProgress: UnityProgress});
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</script>
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</head>
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<body>
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<div class="webgl-content">
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<div id="unityContainer" style="width: 960px; height: 600px"></div>
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<div class="footer">
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<div class="webgl-logo"></div>
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<div class="fullscreen" onclick="unityInstance.SetFullscreen(1)"></div>
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<div class="title">Climate Change Jawn</div>
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</div>
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</div>
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</body>
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</html>

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