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<!doctype html>
<html class="no-js" lang="">
<head>
<meta charset="utf-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge,chrome=1">
<title>Seene - Technology</title>
<meta name="description" content="">
<meta name="viewport" content="width=device-width, initial-scale=1">
<link rel="stylesheet" href="css/normalize.min.css">
<link rel="stylesheet" href="css/main.css">
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<body>
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<div class="header">
<div class="content clearfix">
<div class="topnav">
<h2 class="seenelogo"><a href="index.html"><span>Seene</span></a></h2>
<ul class=hmenu>
<li><a href="technology.html">Technology</a></li>
<li><a href="solutions.html">Solutions</a></li>
<li><a href="about.html">About</a></li>
</ul>
</div>
</div>
</div>
<div class="body">
<div class="content">
<h1>Seene Technology</h1>
<p>At Seene, we develop computer vision technology that pushes mobile devices to their limits. Our proprietary portfolio includes the following mobile device-optimized elements:</p>
<ul>
<li><a href="#faces">3D Face Capture</a></li>
<li><a href="#3dscene">3D Scene Reconstruction</a></li>
<li><a href="#25dscene">2.5D Scene Reconstruction and Computational Photography</a></li>
<li><a href="#slam">SLAM and Object Tracking</a></li>
<li><a href="#ar">Augmented Reality</a></li>
<li><a href="#cardboard_ios">Google Cardboard SDK for iOS</a></li>
</ul>
<h2 id="faces">3D Face Capture</h2>
<p>Seene has created a pipeline for high-resolution 3D face scanning on standard
mobile devices. All processing is performed on the device without specialized hardware,
so anyone can scan their face and see the result in seconds. The raw scan data is
then fitted to a canonical base mesh and uploaded to our cloud platform, ready to
be applied into virtual experiences and products.</p>
<p>The system is patent-pending and is available within the Seene app on iOS.</p>
<div class="video">
<iframe src="https://www.youtube.com/embed/xGZPCUiTo9M?rel=0" width="100%" height="100%" frameborder="0" allowfullscreen></iframe>
</div>
<h2 id="3dscene">3D Scene Reconstruction</h2>
<p>Seene’s next generation of technology enables dense 3D scene reconstruction,
providing full 3D geometry and texturing that is comparable to dedicated hardware
scanners – all on standard mobile devices in real-time, without the need for
processing in the cloud.</p>
<div class="video">
<iframe src="https://www.youtube.com/embed/eJ9VTOcMNI8?rel=0" width="100%" height="100%" frameborder="0" allowfullscreen></iframe>
</div>
<h2 id="25dscene">2.5D Scene Reconstruction and Computational Photography</h2>
<p>The Seene app is powered by our dense 2.5D reconstruction technology,
which runs efficiently on mobile devices using CPU and GPU processing. It uses
a continuous video stream to process fast, high-quality reconstructions, the
results of which are available immediately.</p>
<p>Seene offers computational photography abilities including refocusing of
photos after they have been taken and depth adjustment. Other real-time effects
under development can be seen here:</p>
<div class="video">
<iframe src="https://www.youtube.com/embed/OkqptZCw-rE?rel=0" width="100%" height="100%" frameborder="0" allowfullscreen></iframe>
</div>
<h2 id="slam">SLAM and Object Tracking</h2>
<p>Simultaneous Localization and Mapping (SLAM) tracks the camera’s position within
previously unknown 3D environments. Our implementation as used within the Seene app
is robust and extremely fast to initialize.</p>
<p>SLAM provides the ability to track arbitrary 3D objects in real-time.</p>
<div class="video">
<iframe src="https://www.youtube.com/embed/434SsV9nGHc?rel=0" width="100%" height="100%" frameborder="0" allowfullscreen></iframe>
</div>
<h2 id="ar">Augmented Reality</h2>
<p>Seene’s augmented reality technology detects the natural features of images
and objects within a video feed in realtime and is optimized for mobile devices.</p>
<p>Tracking is supported for 3D primitives, such as cylinders, as well as for planar surfaces.</p>
<div class="video">
<iframe src="https://www.youtube.com/embed/f01O3FEpfIo?rel=0" width="100%" height="100%" frameborder="0" allowfullscreen></iframe>
</div>
<h2 id="cardboard_ios">Google Cardboard SDK for iOS</h2>
<p>We’ve ported the Google’s Android CardboardSDK to iOS in collaboration with
Peter Tribe. Unlike DiveSDK it’s fully open-source and supports lens distortion
correction along with a stereo overlay view, which allows rendering of any native
Cocoa view in a full 3D OpenGL environment with distortion correction applied.</p>
<p>Check out the <a href="https://github.com/rsanchezsaez/CardboardSDK-iOS">GitHub repo</a>
which has a demo OpenGL project ready to run in Xcode.</p>
</div>
</div>
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<div class="content">
<ul class="hmenu">
<li><a href="terms.html">Terms</a></li>
<li><a href="privacy.html">Privacy</a></li>
<li class="copyright">Copyright © 2016 Obvious Engineering Ltd</li>
</ul>
</div>
</div>
</body>
</html>