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Could we get transform world->artifact_origin? #665

@peci1

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@peci1

This transform would really be helpful in the solution containers. For example, we'd like to forbid exploration of the staging area, but its model is positioned relative to the world frame, which is inaccessible in the solution container. We can only guess that it will always be positioned at offset 10, 0, 0 from artifact_origin. Can we rely on this assumption? Or, even better, could we get the frame in the container?

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