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blastback_client/src/com/blastback
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package com .blastback ;
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- import com .blastback .appstates .BulletFactoryAppState ;
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import com .blastback .appstates .GUIAppState ;
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- import com .blastback .appstates .InputManagerAppState ;
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- import com .blastback .appstates .MapAppState ;
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- import com .blastback .appstates .NetworkAppState ;
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- import com .blastback .appstates .PlayerAppState ;
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- import com .blastback .appstates .SimulationAppState ;
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- import com .blastback .appstates .TopDownCameraAppState ;
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import com .jme3 .app .DebugKeysAppState ;
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import com .jme3 .app .SimpleApplication ;
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import com .jme3 .app .StatsAppState ;
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import com .jme3 .audio .AudioListenerState ;
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import com .jme3 .bullet .BulletAppState ;
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import com .jme3 .renderer .RenderManager ;
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- /**
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- * This is the Main Class of your Game. You should only do initialization here.
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- * Move your Logic into AppStates or Controls
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- *
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- * @author normenhansen
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- */
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+
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public class GameClient extends SimpleApplication
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{
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@@ -44,6 +32,9 @@ public void simpleInitApp()
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{
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//BulletAppState gives UnsatisfiedLinkError when attached in constructor
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stateManager .attach (new BulletAppState ());
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+
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+ setDisplayFps (false );
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+ setDisplayStatView (false );
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}
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@ Override
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