From 9d6d5e25e729bc8dd8cea7f2e2471798e8bac6f2 Mon Sep 17 00:00:00 2001 From: oguzzzok123 Date: Sat, 20 Jun 2026 20:22:54 +0300 Subject: [PATCH 1/3] Update rifle.dm --- code/modules/projectiles/guns/ballistic/rifle.dm | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/code/modules/projectiles/guns/ballistic/rifle.dm b/code/modules/projectiles/guns/ballistic/rifle.dm index a1e11f404b2..f3cab074012 100644 --- a/code/modules/projectiles/guns/ballistic/rifle.dm +++ b/code/modules/projectiles/guns/ballistic/rifle.dm @@ -216,6 +216,7 @@ magazine_wording = "rod" cartridge_wording = "rod" weapon_weight = WEAPON_HEAVY + w_class = WEIGHT_CLASS_NORMAL initial_caliber = CALIBER_REBAR accepted_magazine_type = /obj/item/ammo_box/magazine/internal/boltaction/rebarxbow/normal fire_sound = 'sound/items/xbow_lock.ogg' @@ -280,13 +281,12 @@ /obj/item/gun/ballistic/rifle/rebarxbow/syndie name = "syndicate rebar crossbow" desc = "The syndicate liked the bootleg rebar crossbow NT engineers made, so they showed what it could be if properly developed. \ - Holds three shots without a chance of exploding, and features a built in scope. Compatible with all known crossbow ammunition." + Holds four shots without a chance of exploding, and features a built in scope. Compatible with all known crossbow ammunition." icon_state = "rebarxbowsyndie" inhand_icon_state = "rebarxbowsyndie" worn_icon_state = "rebarxbowsyndie" - w_class = WEIGHT_CLASS_NORMAL initial_caliber = CALIBER_REBAR - draw_time = 1 + draw_time = 0.5 accepted_magazine_type = /obj/item/ammo_box/magazine/internal/boltaction/rebarxbow/syndie /obj/item/gun/ballistic/rifle/rebarxbow/syndie/Initialize(mapload) From baf7e8ba5da3d37d052c3dd228f1423b7b8e5da9 Mon Sep 17 00:00:00 2001 From: oguzzzok123 Date: Sat, 20 Jun 2026 20:24:30 +0300 Subject: [PATCH 2/3] Update rifle.dm --- code/modules/projectiles/boxes_magazines/internal/rifle.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/modules/projectiles/boxes_magazines/internal/rifle.dm b/code/modules/projectiles/boxes_magazines/internal/rifle.dm index d1c31440b34..efe8b6b9eda 100644 --- a/code/modules/projectiles/boxes_magazines/internal/rifle.dm +++ b/code/modules/projectiles/boxes_magazines/internal/rifle.dm @@ -58,7 +58,7 @@ ammo_type = /obj/item/ammo_casing/rebar /obj/item/ammo_box/magazine/internal/boltaction/rebarxbow/syndie - max_ammo = 3 + max_ammo = 4 caliber = CALIBER_REBAR ammo_type = /obj/item/ammo_casing/rebar/syndie From c1cd523aefd92bb47929ba4ab184e5d9a23e3bd9 Mon Sep 17 00:00:00 2001 From: oguzzzok123 Date: Sat, 20 Jun 2026 20:30:15 +0300 Subject: [PATCH 3/3] Update rifle.dm --- code/modules/projectiles/guns/ballistic/rifle.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/modules/projectiles/guns/ballistic/rifle.dm b/code/modules/projectiles/guns/ballistic/rifle.dm index f3cab074012..07e6cf8c4c2 100644 --- a/code/modules/projectiles/guns/ballistic/rifle.dm +++ b/code/modules/projectiles/guns/ballistic/rifle.dm @@ -216,7 +216,7 @@ magazine_wording = "rod" cartridge_wording = "rod" weapon_weight = WEAPON_HEAVY - w_class = WEIGHT_CLASS_NORMAL + w_class = WEIGHT_CLASS_NORMAL initial_caliber = CALIBER_REBAR accepted_magazine_type = /obj/item/ammo_box/magazine/internal/boltaction/rebarxbow/normal fire_sound = 'sound/items/xbow_lock.ogg'