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Beetle coupons don't work when randomized #148
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base-randomizerRequired for an initial, MVP randomizerRequired for an initial, MVP randomizerbase-rom-patchRelated to the base rom patch (i.e. the assembly hacks applied to the ROM prior to randomization)Related to the base rom patch (i.e. the assembly hacks applied to the ROM prior to randomization)bugSomething isn't workingSomething isn't working
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base-randomizerRequired for an initial, MVP randomizerRequired for an initial, MVP randomizerbase-rom-patchRelated to the base rom patch (i.e. the assembly hacks applied to the ROM prior to randomization)Related to the base rom patch (i.e. the assembly hacks applied to the ROM prior to randomization)bugSomething isn't workingSomething isn't working
The three beetle coupons (freebie card, compliment card, and complimentary card) don't get saved to the players inventory if they are 1) purchased in the shop, 2) dug up, or 3) found in a salvage chest. I haven't tested it with regular chests yet.
More specifically, the "Got item" animation plays with the correct model and everything, but the item doesn't appear in your inventory after that, and the appropriate flags in memory are not set.
Once this issue is fixed, this commit should be reverted.