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This is a feature request to add an order independent transparency option:
Weighted Blended Order Independent Transparency by NVidia: https://www.jcgt.org/published/0002/02/09/paper.pdf
The text was updated successfully, but these errors were encountered:
This sounds like it would be VERY useful for gaussian splats. I'm seeing a bunch of classic alpha ordering artifacts that are tricky to resolve
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This is a feature request to add an order independent transparency option:
Weighted Blended Order Independent Transparency by NVidia:
https://www.jcgt.org/published/0002/02/09/paper.pdf
The text was updated successfully, but these errors were encountered: