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Description
You'll see a new crash report from me from about 30-60 minutes ago. The reason the tool crashed to desktop is because of their group names. I was importing decals meshes back into the tool and I think their group names conflicted with existing group names already used in the tool (for opaque meshes).
This likely happened because I was exporting things separately, such as exporting only the opaque meshes first, then decal meshes, etc. I'm thinking that, since I was exporting things separately, they shared the same numerical ordering as the tool was unaware of me exporting separately, if that makes sense. So when it came time to re-import, group numberings conflicted as a result.
Anyway, I renamed all the decal group names to something random before exporting out of Maya and that prevented the crash in the tool and allowed the geometry to import without issues.
All this to say: As a safety/backup type of thing, can there be a checkbox on import to either allow/disallow merging mesh groups based upon their group names within the tool?