Game Crash on Android 5.1.1 #31993
Unanswered
ToufouMaster
asked this question in
Q&A
Replies: 1 comment 1 reply
-
Not sure if it's related, but the 2016 J3 uses a 32bit cpu, and from what i can find lazer only supports 64 bit #3984 (comment) |
Beta Was this translation helpful? Give feedback.
1 reply
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
-
To be more precise, i'm trying to start Osu!Lazer on a 2016 phone Samsung Galaxy J3 (2016)
I know it is inconvenient, i think my phone is capable of using OpenGL 2.0 not sure about 3.0
What i'm sure about is that it's unable to find a compatible usable renderer to render a window on my phone.
i'm still trying to figure out if Opengl is the issue or if it's SDL 3.0
Here is the log
Beta Was this translation helpful? Give feedback.
All reactions