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Currently all UVs go between 0-1 regardless of their physical size. This doesn't necessarily make sense, and it would be nice to be able to change the transform on a per device basis. Due to how Razer's SDK works, it may have to be on a per device type basis, instead of all/any connected devices unfortunately.
Requirements
Some way of editing the UVs on a per device basis (probably a project setting)
Support for changing location, rotation and scale
Reasonable default values for all devices
The text was updated successfully, but these errors were encountered:
Description
Currently all UVs go between 0-1 regardless of their physical size. This doesn't necessarily make sense, and it would be nice to be able to change the transform on a per device basis. Due to how Razer's SDK works, it may have to be on a per device type basis, instead of all/any connected devices unfortunately.
Requirements
The text was updated successfully, but these errors were encountered: