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Crazy right? Why disable VR on a VR-orientated program?
Short answer is its extremely useful for other things debug and reverse engineer related, and I'm sick of having to emulate a HMD just to get it to work.
Describe the solution you'd like
What I ask is for you to implement that as a checkbox, the problem at hand is that if you do not inject VR, it will say "Waiting for UObjectBase to be hooked...."
So please hook it without waiting for the OpenVR and OpenXR.
Thank you
The text was updated successfully, but these errors were encountered:
Crazy right? Why disable VR on a VR-orientated program?
Short answer is its extremely useful for other things debug and reverse engineer related, and I'm sick of having to emulate a HMD just to get it to work.
Describe the solution you'd like
What I ask is for you to implement that as a checkbox, the problem at hand is that if you do not inject VR, it will say "Waiting for UObjectBase to be hooked...."
So please hook it without waiting for the OpenVR and OpenXR.
Thank you
The text was updated successfully, but these errors were encountered: