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using beginShape() for both vertex and curveVertex in Webgl #1214

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arihantparsoya opened this issue Jan 17, 2016 · 6 comments
Closed

using beginShape() for both vertex and curveVertex in Webgl #1214

arihantparsoya opened this issue Jan 17, 2016 · 6 comments

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@arihantparsoya
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It seems there is no provision to use curveVertex in p5 WEBGL mode.Hence, I would like to implement this functionality in p5 immediate mode. I submitted a PR( #1185 ) and need feedback if I can use the same approach as used in p5 2D mode.

@arihantparsoya arihantparsoya changed the title using beginShape() for both lines and curveVertex in Webgl using beginShape() for both vertex and curveVertex in Webgl Jan 17, 2016
@karenpeng
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@parsoyaarihant thanks! may I ask if it's based on @indefinit 's refactor?

@arihantparsoya
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Yeah its related to webgl-geomerty-refractor branch

@indefinit
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Hi there. Closing this Issue for administrative purposes. Feel free to submit a PR for curveVertex() and bezierVertex().

@nippotam
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nippotam commented Nov 6, 2019

How to reopen it ?

@stalgiag
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Hi @nippotam curveVertex() works in WEBGL mode currently. Here is the reference example running in WEBGL. If you are having an issue with this feature you can open a new issue.

@nippotam
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Thank you @stalgiag I will check and tell you

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