What should the feature do?
The feature should have a quantity selector. Which would modify the quantity of what is being spawned.
Who should the feature target?
This targets the admin tool and its functionality.
What is the reason the feature should be added?
A quantity selector for spawning would be incredibly useful in many situations.
I often run servers with fun gimmicks like 'How many monsters can you kill?' where I need to spawn a specific enemy type and a large number of them all at once. Currently, the admin menu only spawns one item/enemy at a time and closes after each use, which means I have to reopen the menu and click the same button hundreds of times. If the menu stayed open and included a simple slider or input field to choose how many to spawn (e.g., 1–500), it would save modders and server hosts like me a huge amount of time and make the tool much more practical for large-scale testing and events.
Additional context
N/A
What should the feature do?
The feature should have a quantity selector. Which would modify the quantity of what is being spawned.
Who should the feature target?
This targets the admin tool and its functionality.
What is the reason the feature should be added?
A quantity selector for spawning would be incredibly useful in many situations.
I often run servers with fun gimmicks like 'How many monsters can you kill?' where I need to spawn a specific enemy type and a large number of them all at once. Currently, the admin menu only spawns one item/enemy at a time and closes after each use, which means I have to reopen the menu and click the same button hundreds of times. If the menu stayed open and included a simple slider or input field to choose how many to spawn (e.g., 1–500), it would save modders and server hosts like me a huge amount of time and make the tool much more practical for large-scale testing and events.
Additional context
N/A