Skip to content

Conversation

@oorzkws
Copy link
Contributor

@oorzkws oorzkws commented Aug 26, 2025

This PR is just for difference tracking

lemonlambda and others added 30 commits July 28, 2025 11:08
The future is now!*

("now" refers to release of stellar expedition)
alpha testers will need to manually switch off this version for play without stellar expedition
fix crash when opening another gui type
fix entities not being properly removed
fix inserters being programmable in space
blueprint support, ghost support, modded inserter support but you shouldnt be using them anyways
* Change order for muddy-sludge to set it as the default recipe

Currently "soil-washing" is used as the default recipe when
selecting the "muddy-sludge" signal for some reason.

* Update recipe icon for muddy-sludge

Adds ingredients in the upper left and right corners of the icon
to differentiate it from the fluid itself
* Many typos fixed and some new translations in DE locale (#441)

Many typos fixed and some new translations. Thanks CarstenG!

* Fix infinite? migration with very large amounts of hidden spoiling items (#443)

Eating all your CPU trying to make a spreadsheet of all the spoilage possibilities that Dancing Miku provides

* Improved generator autofill to evenly distribute stacks of fuels. (#439)

* Added Dutch locale (#444)

* Added Dutch locale

* Update changelog.txt

* German (`de`) translation of codex (#442)

Thanks to CarstenG

* Tint empty methanol canisters to be darker than filled methanol canisters (#458). Resolves pyanodon/pybugreports#1204

The icons for empty and filled methanol canisters currently look
exactly the same and can't be told apart.

* rich text toggle (#459)

added an optional field to specify the rich_text_setting on codex pages. If not specified the default is highlight

Co-authored-by: Zachary Picco <[email protected]>

* Add keyboard shortcuts for TURD codex page and Caravan manager (#453)

* Add open_wiki_to_page remote

* Add codex button tooltip

* Autotech 2.0 (#457)

* Adapt codebase to style required by autotech 2.0

* Migrate tech names of pyAL science packs.

* Removed recipe.autotech_is_not_primary_recipe
Replaced with `recipe.results[n].autotech_ignore`

* Regenerate cache files.

* Remove ignore_for_dependencies flag.

* Regenerate cache files.

* Tuned down the exponential ramping on worker robot speed from 2^N to 1.5^N.

* Rename autotech_ignore -> autotech_is_not_primary_source

* Typo

* Regenerate cache files.

---------

Co-authored-by: Carsten Gerlach <[email protected]>
Co-authored-by: oorzkws <[email protected]>
Co-authored-by: Craig Johnston <[email protected]>
Co-authored-by: QatSquirrel <[email protected]>
Co-authored-by: Lynnatic <[email protected]>
Co-authored-by: Alyssa Doubrovsky <[email protected]>
Co-authored-by: William <[email protected]>
just hide the gui dont destroy it
protocol-1903 and others added 7 commits September 14, 2025 23:42
actually update proxies when buildings are placed
* Storage tank rewrite

* There is no longer any seperation between "pyph tanks" and "pyin tanks".

* Decopule py tank internal names from their fluid values.
* Linearilized Dependencies

* Linearized PyCoal and PyIndustry

Linearized PyCoal and PyIndustry

* PyFusionEnergy Linearization

Linearizes PyCoalProcessing with PyFusionEnergy

* Linearized with PyRawOres

Linearized PyCoalProcessing with PyRawOres

* fluid tank fixes

* Final Linearization Tweaks

---------

Co-authored-by: Alyssa Doubrovsky <[email protected]>
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

6 participants