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RAPT space usage and post-build cleanup #24

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@korden32

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@korden32

RAPT doesn't clean assets after build and SDK folder quickly becomes very huge (at least x5 size of the base game).

I'm talking about:

rapt/bin/*.apk
rapt/project/app/build/outputs/apk/*/*.apk

Any reasons not to use shutil.move instead of copy? Same for moving from rapt/bin to workdir/GAME-dists.

rapt/project/app/src/main/assets/*
rapt/project/app/build/intermediates/merged_assets/release/out/*
tmp/*/android.dist/assets*

Any downsides in cleaning everything after successful build?
Again - maybe move instead of copy at some steps? (like in make_tree). That will save space required for compilation.

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