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Cargo.toml
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[package]
name = "flare3d"
version = "0.1.0"
edition = "2021"
authors = ["KrLite"]
description = "Blaze3D reimplemented in Rust, based on Wgpu"
repository = "https://github.com/rimecraft-rs/rimecraft/"
license = "AGPL-3.0-or-later"
categories = ["game-development"]
[badges]
maintenance = { status = "actively-developed" }
[dependencies]
color_space = "0.5"
# Wgpu
image = "0.24"
glam = "0.25.0"
winit = { version = "0.29", default-features = false, features = [
"rwh_05",
"rwh_06",
"x11",
"wayland",
"wayland-dlopen",
"wayland-csd-adwaita",
] }
wgpu = "0.19"
tracing = "0.1"
bytemuck = { version = "1.4", features = ["derive"] }
anyhow = "1.0"
futures-executor = "0.3"
[target.'cfg(target_os = "macos")'.dependencies]
display-link = { git = "https://github.com/BrainiumLLC/display-link", rev = "32780138c65ee3981d0fa44f321bb9946146a580" }
[lints]
workspace = true