@@ -201,7 +201,7 @@ pub struct Buffer<'a, D, W> {
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_marker : PhantomData < ( Arc < D > , Cell < ( ) > ) > ,
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}
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- impl < ' a , D : HasDisplayHandle , W : HasWindowHandle > Buffer < ' a , D , W > {
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+ impl < D : HasDisplayHandle , W : HasWindowHandle > Buffer < ' _ , D , W > {
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/// Is age is the number of frames ago this buffer was last presented. So if the value is
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/// `1`, it is the same as the last frame, and if it is `2`, it is the same as the frame
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/// before that (for backends using double buffering). If the value is `0`, it is a new
@@ -244,7 +244,7 @@ impl<'a, D: HasDisplayHandle, W: HasWindowHandle> Buffer<'a, D, W> {
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}
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}
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- impl < ' a , D : HasDisplayHandle , W : HasWindowHandle > ops:: Deref for Buffer < ' a , D , W > {
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+ impl < D : HasDisplayHandle , W : HasWindowHandle > ops:: Deref for Buffer < ' _ , D , W > {
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type Target = [ u32 ] ;
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#[ inline]
@@ -253,7 +253,7 @@ impl<'a, D: HasDisplayHandle, W: HasWindowHandle> ops::Deref for Buffer<'a, D, W
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}
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}
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- impl < ' a , D : HasDisplayHandle , W : HasWindowHandle > ops:: DerefMut for Buffer < ' a , D , W > {
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+ impl < D : HasDisplayHandle , W : HasWindowHandle > ops:: DerefMut for Buffer < ' _ , D , W > {
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#[ inline]
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fn deref_mut ( & mut self ) -> & mut [ u32 ] {
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self . buffer_impl . pixels_mut ( )
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