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Update changelog
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changelog.md

Lines changed: 32 additions & 2 deletions
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- Fix issues with glibc support on Linux Sable Rapier natives
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- Fix Create Blueprints not working on sub-levels
1+
- Allow for force-loading sub-levels (`/sable forceload <add|remove>`)
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- Catch Sable Rapier panics nicely and crash the game normally (#477)
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- Update Sodium compatibility to 0.8.13
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- Update NeoForge version
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- Add a config for sub-level saving messages
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- Add a client config for attempt_udp_networking
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- Add sub_levels_with_players_cannot_unload config
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- Redo sub-level explosion handling
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- Separate sable_rapier into its own module
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- Update the physics constraint API
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- Mark some internal Sable classes as internal
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Fixes
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- Fix Create rope pulley rope blocks not being weightless
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- Fix some visual issues with Sodium on AMD machines
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- Fix spectators weirdly inheriting sub-level velocity
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- Fix nether portal linking issues
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- Fix issues with slab and ladder masses
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- Fix issues with loyalty tridents and sub-levels
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- Fix sub-level assembly not working in short dimensions
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- Fix mechanical arms thinking they aren't loaded on sublevels
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- Fix track graph visualizer crash
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- Fix Breeze charges not affecting contraptions (#901)
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- Fix POIs not getting updated with assembly
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- Fix physics property crash with some modded blocks (#685)
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- Fix party parrot on sublevels
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- Fix wind charge effect not considered wind charged
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- Fix small issues with particles and sub-levels
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- Fix standing up from crawling (#929)
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- Fix item duplication with some block entities on assembly (#981)

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