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| local data_pattern = base_pattern.."{[-]?%d+[%.%d+]+,[-]?%d+[%.%d+]+} %S+ %S+" |
[%.%d+]+ allows input with multiple dots, e.g. 123.4.56 is considered valid which will result in pos_x or/and pos_z being nil.This then causes a crash because
nil is passed to TheWorld:FindEntities as the first or second argument:| local entities = TheSim:FindEntities(position[1],position[2],position[3],1,{},{"INLIMBO","fx"},{"epic","_inventoryitem","structure","_health"}) |
As far as I know this cannot be caused by the mod itself, but malicious users can use this to crash others.
Here's an example payload:
{32.32,-1337..} other 4CEE3D8C1ED93B0C
(the hash will need to be modified per world)
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