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index.html
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<!DOCTYPE HTML>
<html>
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<link rel="stylesheet" type="text/css" href="css/styles.css">
<script type="text/javascript" src="js/chartColors.js"></script>
<script type="text/javascript" src="js/Charts.js"></script>
<script type="text/javascript" src="js/Functions.js"></script>
<!--- Lib -->
<script type="text/javascript" src="Chart.js/chart.bundle.js"></script>
<script type="text/javascript" src="chartjs-plugin-zoom/hammer.min.js"></script>
<script type="text/javascript" src="chartjs-plugin-zoom/chartjs-plugin-zoom.js"></script>
</head>
<body>
<div style= "width: calc(30% - 25px); height: 100%; position:absolute; left: 10px;">
<div class="w3-light-grey" type="text" id="SpeedText" style= "width:100%; margin: 2px 0" > Speed: 0 m/s </div>
<div class="w3-light-grey" type="text" id="AccelerateText" style= "width:100%; margin: 2px 0"> Accelerate: 0 m/s <sup>2</sup> </div>
<div class="w3-light-grey" type="text" id="GText" style= "width:100%; margin: 2px 0"> g: 9,8 m/s <sup>2</sup> </div>
<div class="w3-light-grey" type="text" id="HeightText" style= "width:100%; margin: 2px 0;"> Height: 0 m </div>
<div class="w3-light-grey" style= "width:100%; margin: 2px 0;">
<div class="w3-green" type="text" id="FuelBar" style= "width:100%">
<div type = "text" id = "FuelText"> Fuel: 100% </div>
</div>
</div>
<canvas id = "animation" style= "width: 100%; height: 55%"> </canvas>
<div style= "width: 100%">
<fieldset>
<legend>Default data</legend>
<div>
<div>
<label style = "width: 40%"> Mass of the ship(tons) </label>
<input style = "width: 59%" type="number" id = "MassInput">
</div>
<div>
<label style = "width: 40%"> Gas speed(m/s) </label>
<input style = "width: 59%" type="number" id = "GasSpeedInput">
</div>
<div>
<label style = "width: 40%"> Capacity(tons) </label>
<input style = "width: 59%" type="number" id = "MaxFuelInput">
</div>
<div>
<label style = "width: 40%"> I (tons/s) </label>
<input style = "width: 59%" type="number" id = "IInput">
</div>
</div>
</fieldset>
<center>
<button class="button" id="CurrentButton" style = "width: 40%" onclick = "CurrentClick()"> Current </button>
<button class="button" id="ChangeButton" style = "width: 40%" onclick = "ChangeClick()"> Change </button>
</center>
</div>
</div>
<div style= "width:70%; height: 100%; position:absolute; right: 10px;">
<div class="tab">
<center>
<button id = "TabVel" class="tablinks" onclick="openTab(event, 'tabVel')">V(t)</button>
<button id = "TabA" class="tablinks" onclick="openTab(event, 'tabA')">a(t)</button>
<button id = "TabH" class="tablinks" onclick="openTab(event, 'tabH')">H(t)</button>
<button id = "TabFuel" class="tablinks" onclick="openTab(event, 'tabFuel')">Fuel(t)</button>
</center>
</div>
<div id = "tabVel" class = "tabcontent">
<canvas id="Velocity"></canvas>
</div>
<div id = "tabA" class = "tabcontent">
<canvas id="Accelerate"></canvas>
</div>
<div id = "tabH" class = "tabcontent">
<canvas id="Height"></canvas>
</div>
<div id = "tabFuel" class = "tabcontent">
<canvas id="Fuel"></canvas>
</div>
<br><br>
<center>
<button class="button" id="Cycle" style = "width: 23%" onclick = "PlayClick()"> Play </button>
<button class="button" id="Reset" style = "width: 23%" onclick = "ResetClick()" > Reset </button>
<button class="button" id="ResetZoom" style = "width: 23%" onclick = "ResetZoomClick()"> ResetZoom </button>
<button class="button" id="pointVis" style = "width: 23%" onclick = "PointVisClick()"> Visiable Points </button>
<br>
</center>
<center>
<input type="number" id="AddFuelText" value="100" style = "width: 70%; height: 40px">
<button class="button" id="AddFuel" style = "width: 25%" onclick = "AddFuelClick()"> Add fuel (tons) </button>
</center>
</div>
</body>
<script type="text/javascript">
// const
var u = 3600; // скорость газов м/c
var I = 100; // скорость сгорания топлива т/с
var m0 = 5000; // начальная масса ракеты т
var maxFuel = 10000; // вместимость бака т
var delay = 0.1; // частота обновления c
var G = 6.67 * 1e-11; // гравитационная постоянная
var M = 6 * 1e24; // масса земли
var R = 6371 * 1e3; // радиус земли
// values
var curV;
var curFuel;
var curH;
var curA;
var CurAWithoutG;
var curT;
var g;
// var for animation
var rocketOn = new Image();
var rocketOff = new Image();
var bg1 = new Image();
var bg2 = new Image();
// service var
var pause;
var curChart;
var MassChanged; // only for change accelerate
// animation
var dynamicCanvas;
var dynamicContext;
window.onresize = function(event) {
document.getElementById("FuelText").style.width = (document.body.clientWidth * 0.3 - 25) + "px";
};
window.onload = function() {
// prepare to draw animation
dynamicCanvas = document.createElement("canvas");
dynamicContext = dynamicCanvas.getContext("2d");
dynamicCanvas.width = "1280";
dynamicCanvas.height = "720";
bg1.coorX = 0;
bg1.coorY = 0;
bg2.coorX = 0;
bg2.coorY = -dynamicCanvas.height;
ResetArg();
Chart.defaults.global.legend.display = false;
// make charts
VelocityInit();
AccelerateInit();
HeightInit();
FuelInit();
// open V(t)
document.getElementById("TabVel").click();
// open image
rocketOn.src = "assets/rocket_on.png";
rocketOff.src = "assets/rocket_off.png";
bg1.src = "assets/fon.jpg";
bg2.src = "assets/fon.jpg";
// start game loop
setInterval(mainLoop, delay * 1000);
};
// game loop
var mainLoop = function(){
ChartsScaleUpdate();
animationUpdate();
if(pause) return;
VelocityUpdate();
AccelerateUpdate();
HeightUpdate();
FuelUpdate();
textUpdate();
UpdateArg();
};
</script>
</html>