Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Add Rocket Load Sizes, to answer whether it's better to launch an item or components #369

Open
CricketBr opened this issue Dec 3, 2024 · 0 comments

Comments

@CricketBr
Copy link

CricketBr commented Dec 3, 2024

I'd like to know which method uses more launches:

  • Full launch of yellow rockets (25).
  • Enough explosive and iron plate to make that many yellow rockets.
  • Enough coal and sulfur to make the explosives, and iron plate.

Possible Method: Add launches / second to display preferences.

shpaass added a commit that referenced this issue Jan 24, 2025
This loads or calculates the weight of each item and displays the rocket
capacity in the item tooltips. I don't think this completes either #369
or #381, but it loads data needed for them.

The calculations done by Factorio aren't documented, but most of my
results match at least one of https://rocketcal.cc/weights.json or
Factorio. (I skipped some harder-to-acquire items, such as the
spidertron rocket launchers, and all virtual items, such as artillery
remotes.)
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant