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This repository was archived by the owner on Jan 18, 2022. It is now read-only.
Copy file name to clipboardExpand all lines: CHANGELOG.md
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- ComponentUpdateSystem no longer has the API `GetAuthority`, `GetComponent`, and `HasComponent`. [#1364](https://github.com/spatialos/gdk-for-unity/pull/1364)
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- Use the Unity Entities `EntityManager` instead.
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- The GDK now depends on .NET Core v3.1.3xx instead of v2.2.2xx. [#1443](https://github.com/spatialos/gdk-for-unity/pull/1443)
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- Removed APIs for AuthorityLossImminent. [#1451](https://github.com/spatialos/gdk-for-unity/pull/1451)
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- All authority changes to `AuthorityLossImminent` will now be dropped, and callbacks will no longer trigger.
Copy file name to clipboardExpand all lines: UPGRADE_GUIDE.md
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## From `0.3.9` to `0.3.10`
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### AuthorityLossImminent support removed
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The GDK for Unity no longer supports the `AuthorityLossImminent` authority state. If this feature is currently enabled, it will not trigger the authority state for any reader or writer. The methods to `Ack` the authority state have also been removed.
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To disable the feature for your worker types, please follow the [documentation](https://documentation.improbable.io/spatialos-overview/docs/component-settings).
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### ComponentUpdateSystem API changes
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The methods `GetAuthority`, `GetComponent`, and `HasComponent` have been removed from the `ComponentUpdateSystem`.
Copy file name to clipboardExpand all lines: workers/unity/Packages/io.improbable.gdk.core/Subscriptions/CallbackManagers/AuthorityConstraintCallbackManager.cs
Copy file name to clipboardExpand all lines: workers/unity/Packages/io.improbable.gdk.core/Subscriptions/CallbackManagers/ComponentAuthorityCallbackManager.cs
Copy file name to clipboardExpand all lines: workers/unity/Packages/io.improbable.gdk.core/Subscriptions/CallbackManagers/IAuthorityCallbackManager.cs.meta
Copy file name to clipboardExpand all lines: workers/unity/Packages/io.improbable.gdk.gameobjectcreation/.codegen/Source/Generators/GameObjectCreation/UnityComponentReaderWriterGenerator.cs
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