From what I understand, the projection is made in parallel with the normal at the intersection point. Is there an easy way to make the projection in parallel with the vector from the mouse coordinate to the intersection point (perpendicular to the 2D canvas - do not know if it is clear?) ?
From what I understand, the projection is made in parallel with the normal at the intersection point. Is there an easy way to make the projection in parallel with the vector from the mouse coordinate to the intersection point (perpendicular to the 2D canvas - do not know if it is clear?) ?