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If we can implement, in the general case, an algorithm to return the neighbours of a given Cell in the maze, then we can program BFS as per #110 directly in AbstractMaze.
The text was updated successfully, but these errors were encountered:
This is done for Maze, GraphMaze, and ThickMaze, with test cases added for Maze and ThickMaze that helped me fix some errors and architectural shortcomings.
Still unsure about GraphMaze, as I may want to do something more with this class.
If we can implement, in the general case, an algorithm to return the neighbours of a given
Cell
in the maze, then we can programBFS
as per #110 directly inAbstractMaze
.The text was updated successfully, but these errors were encountered: