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Playtest not re-processing nodes and running on latest graph until second entry #44

@lalalune

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@lalalune

Currently, playtest tests the last state of the graph.

To test: Make a new graph with a hello world. Try playtest, should return nothing. Try playtest again, should return input.

This was probably always a bug, actually, but we didn't notice because process graph was being called on every action. As we are not processing every action, we'll need to call the process graph before playtesting.

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