GCCXML no longer works on OS-X.
It builds, I even made a homebrew script for it, but clang has replaced GCC and the GCC binary is now a clang wrapper, so the GCCXML program can no longer work its magic as it requires files GCC generates.
Is it possible to replace this with something else? Perhaps as an alternate setup path for OS-X?
I noticed clang2py (https://github.com/trolldbois/ctypeslib/), but it's interface is quite different and some modules aren't ported to clang yet (still mention xml2py which no longer exists in that codebase).
I don't have experience with gcc2xml so it's not trivial for me to figure out how to use clang2py.
The only other option I see is porting Glitter to use PyOpenGL.
I was in the middle of developing a new OpenGL framework when I rediscovered your library. I'd now like to continue that development with Glitter, including adding some new features and fixing some missing / existing ones. But this is a roadblock for me at the moment.
Are you still interested in developing Glitter? If not, PyOpenGL might be my best bet.
GCCXML no longer works on OS-X.
It builds, I even made a homebrew script for it, but clang has replaced GCC and the GCC binary is now a clang wrapper, so the GCCXML program can no longer work its magic as it requires files GCC generates.
Is it possible to replace this with something else? Perhaps as an alternate setup path for OS-X?
I noticed clang2py (https://github.com/trolldbois/ctypeslib/), but it's interface is quite different and some modules aren't ported to clang yet (still mention xml2py which no longer exists in that codebase).
I don't have experience with gcc2xml so it's not trivial for me to figure out how to use clang2py.
The only other option I see is porting Glitter to use PyOpenGL.
I was in the middle of developing a new OpenGL framework when I rediscovered your library. I'd now like to continue that development with Glitter, including adding some new features and fixing some missing / existing ones. But this is a roadblock for me at the moment.
Are you still interested in developing Glitter? If not, PyOpenGL might be my best bet.