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question #1

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Danteoriginal opened this issue Mar 27, 2015 · 2 comments
Open

question #1

Danteoriginal opened this issue Mar 27, 2015 · 2 comments

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@Danteoriginal
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hello @tesseract2048

question 1

how to make folder win32 project

question 2

error in compile no found libmysl.lib

regards

@tesseract2048
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Hi there,

Please consider: https://github.com/HarpyWar/pvpgn
That repo is more stable and up-to-date.

Thanks.

@EvilMax
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EvilMax commented Jan 4, 2016

Hi @tesseract2048,

It is still issue. Cannot build this version on windows.

Error   4   error LNK2001: unresolved external symbol _iocp_accept  E:\Games\Diablo II\bn\pvpgn-master\Win32-Projects\server.obj    PvPGN
Error   5   error LNK2001: unresolved external symbol _fdw_iocp E:\Games\Diablo II\bn\pvpgn-master\Win32-Projects\fdwatch.obj   PvPGN
Error   3   error LNK2001: unresolved external symbol _bnetd_log    E:\Games\Diablo II\bn\pvpgn-master\Win32-Projects\command.obj   PvPGN

Tried to build D2CS separately but still have problems with fdw_iocp (building with VS2013):

Error   3   error LNK2001: unresolved external symbol _fdw_iocp E:\Games\Diablo II\bn\pvpgn-master\Win32-Projects\fdwatch.obj   d2cs

I've tried HappyWar pvpgn (it seems that this project is being fetched by MagicBuider), but it doesn't work with your multi-threaded D2GS (of course, removed MPQ size check):

[error] pvpgn::d2cs::d2cs_handle_init_packet: got bad connection class 145

So, main question: how to get working your multi-threaded D2GS with PVPGN?

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