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index.js
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var numberofdrumbuttons = document.querySelectorAll(".drum").length;
//loop for each ande every drum
for(var i = 0; i<numberofdrumbuttons ; i++)
{document.querySelectorAll(".drum")[i].addEventListener("click", handleClick);
function handleClick()
{
//var audio= new Audio("sounds/tom-1.mp3");
// audio.play();
//console.log(this.innerHTML);
//this.style.color = "white";
var inner = this.innerHTML ;
sound(inner);
ani(inner);
}
}
document.addEventListener("keypress",function(bla) {sound(bla.key);ani(bla.key);
});
//function for sound
function sound(key)
{
switch(key){
case "w":
var audio= new Audio("tom-2.mp3");
audio.play();
break;
case "s":
var audio= new Audio("tom-3.mp3");
audio.play();
break;
case "a":
var audio= new Audio("tom-4.mp3");
audio.play();
break;
case "d":
var audio= new Audio("tom-1.mp3");
audio.play();
break;
case "j":
var audio= new Audio("kick-bass.mp3");
audio.play();
break;
case "k":
var audio= new Audio("crash.mp3");
audio.play();
break;
case "l":
var audio= new Audio("snare.mp3");
audio.play();
break;
}
}
//for animation
function ani(key)
{
var active = document.querySelector("." + key);
active.classList.add("pressed");
}
//for removing animation(not working)
setTimeout(function(){
active.classList.remove("pressed");},100);