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loop.cpp
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101 lines (71 loc) · 1.6 KB
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#include<iostream>
#include <map>
using namespace std;
class Node {
public :
int data;
Node *next;
Node(int data) {
this -> data = data;
this -> next = NULL;
}
};
bool detection(Node * head){
if(head == NULL){
return false;
}
map<Node*, bool> visited ;
Node*temp = head;
while(temp!= NULL){
if(visited[temp]== true){
return true;
}
visited[temp]=true;
temp = temp->next;
}
return false;
}
Node* floydDetectLoop(Node* head) {
if(head == NULL)
return NULL;
Node* slow = head;
Node* fast = head;
while(slow != NULL && fast !=NULL) {
fast = fast -> next;
if(fast != NULL) {
fast = fast -> next;
}
slow = slow -> next;
if(slow == fast) {
return slow;
}
}
return NULL;
}
Node* getStartingNode(Node* head) {
if(head == NULL)
return NULL;
Node* intersection = floydDetectLoop(head);
if(intersection == NULL)
return NULL;
Node* slow = head;
while(slow != intersection) {
slow = slow -> next;
intersection = intersection -> next;
}
return slow;
}
Node *removeLoop(Node *head)
{
if( head == NULL)
return NULL;
Node* startOfLoop = getStartingNode(head);
if(startOfLoop == NULL)
return head;
Node* temp = startOfLoop;
while(temp -> next != startOfLoop) {
temp = temp -> next;
}
temp -> next = NULL;
return head;
}