diff --git a/Browser_IDE/editorMain.js b/Browser_IDE/editorMain.js
index cd7e62d..d7e174a 100644
--- a/Browser_IDE/editorMain.js
+++ b/Browser_IDE/editorMain.js
@@ -85,7 +85,7 @@ class CodeViewer {
setupCodeArea(element) {
let editor = CodeMirror.fromTextArea(element, {
mode: "text/javascript",
- theme: "dracula",
+ theme: "ayu-mirage",
lineNumbers: true,
autoCloseBrackets: true,
styleActiveLine: true,
diff --git a/Browser_IDE/index.html b/Browser_IDE/index.html
index 4571c57..6604e91 100644
--- a/Browser_IDE/index.html
+++ b/Browser_IDE/index.html
@@ -8,7 +8,7 @@
SplashKit Online
-
+
diff --git a/Browser_IDE/projectInitializer.js b/Browser_IDE/projectInitializer.js
index 0be8381..2c3af34 100644
--- a/Browser_IDE/projectInitializer.js
+++ b/Browser_IDE/projectInitializer.js
@@ -17,9 +17,12 @@ function gameInnerLoop(){
write_line("click!");
// Draw a simple scene
- fill_ellipse(COLOR_LIME, 0, 400, 800, 400);
- fill_rectangle(rgba_color(0.4,0.4,0.4,1), 300, 300, 200, 200);
- fill_triangle(COLOR_RED, 250, 300, 400, 150, 550, 300);
+ fill_ellipse(rgba_color(0.2,0.2,0.2,1), 0, 400, 800, 400);
+ fill_rectangle(COLOR_BLACK, 300, 300, 200, 200);
+ fill_triangle(COLOR_BLACK, 250, 300, 400, 150, 550, 300);
+ fill_rectangle(COLOR_ORANGE, 350, 350, 50, 50);
+ fill_rectangle(COLOR_BLACK, 372, 350, 5, 50);
+ fill_rectangle(COLOR_BLACK, 350, 372, 50, 5);
// If the mouse is being held down,
// set the global variable circle_pos
@@ -30,7 +33,7 @@ function gameInnerLoop(){
// Draw the circle!
fill_ellipse(
- rgba_color(0.3,0.7,1,0.7), // Color of the ellipse
+ rgba_color(1.0,0.5,0.2,0.7), // Color of the ellipse
circle_pos.x - circleSize/2, // The x (horizontal) position
circle_pos.y - circleSize/2, // The y (vertical) position
circleSize, // The width
@@ -60,7 +63,7 @@ function main(){
// Clear the screen - try removing this!
// If you change it, don't forget to "Restart"!
- clear_screen(COLOR_WHITE);
+ clear_screen(rgb_color(0.1,0.1,0.1));
// Do the game related stuff (in the code block above!)
gameInnerLoop();
@@ -91,9 +94,12 @@ void gameInnerLoop(){
write_line("click!");
// Draw a simple scene
- fill_ellipse(COLOR_LIME, 0, 400, 800, 400);
- fill_rectangle(rgba_color(0.4,0.4,0.4,1.0), 300, 300, 200, 200);
- fill_triangle(COLOR_RED, 250, 300, 400, 150, 550, 300);
+ fill_ellipse(rgba_color(0.2,0.2,0.2,1.0), 0, 400, 800, 400);
+ fill_rectangle(COLOR_BLACK, 300, 300, 200, 200);
+ fill_triangle(COLOR_BLACK, 250, 300, 400, 150, 550, 300);
+ fill_rectangle(COLOR_ORANGE, 350, 350, 50, 50);
+ fill_rectangle(COLOR_BLACK, 372, 350, 5, 50);
+ fill_rectangle(COLOR_BLACK, 350, 372, 50, 5);
// If the mouse is being held down,
// set the global variable circle_pos
@@ -104,7 +110,7 @@ void gameInnerLoop(){
// Draw the circle!
fill_ellipse(
- rgba_color(0.3,0.7,1.0,0.7), // Color of the ellipse
+ rgba_color(1.0,0.5,0.2,0.7), // Color of the ellipse
circle_pos.x - circleSize/2, // The x (horizontal) position
circle_pos.y - circleSize/2, // The y (vertical) position
circleSize, // The width
@@ -140,7 +146,7 @@ int main(){
// Clear the screen - try removing this!
// If you change it, don't forget to "Restart"!
- clear_screen(COLOR_WHITE);
+ clear_screen(rgb_color(0.1,0.1,0.1));
// Do the game related stuff (in the code block above!)
gameInnerLoop();
diff --git a/Browser_IDE/stylesheet.css b/Browser_IDE/stylesheet.css
index 7947d24..d4b7d6e 100644
--- a/Browser_IDE/stylesheet.css
+++ b/Browser_IDE/stylesheet.css
@@ -94,7 +94,7 @@ input {
}
a:visited {
- color: #0A0;
+ color: #ff9525;
}
.sk-body {
@@ -294,7 +294,7 @@ textarea {
.sk-demo-tag{
background-color: #303724;
border-radius: 5px;
- color: #68ff00;
+ color: #ff9525;
line-height: 1.5em;
margin-top: 0.25em;
padding: 0px 10px;
@@ -417,7 +417,7 @@ textarea {
#runProgram,
#collapsedRunProgram {
- color: #9fff69;
+ color: #ff9525;
}
.sk-terminal-input-wrapper {
@@ -470,7 +470,7 @@ textarea {
color: #f8f8f2;
}
.node-persistent.node-transient{
- color: #9fff69;
+ color: #ff9525;
opacity: 1.0;
}
.node-tentative-label{
@@ -525,8 +525,8 @@ textarea {
}
/* make the CodeMirror theme match the rest of the UI a little more */
-.cm-s-dracula.CodeMirror, .cm-s-dracula .CodeMirror-gutters {
- background-color: #24262d !important;
+.cm-s-ayu-mirage.CodeMirror, .cm-s-ayu-mirage .CodeMirror-gutters {
+ background-color: #232324 !important
}
@@ -827,7 +827,7 @@ li.CodeMirror-hint-active {
}
.btn-success {
- color: #54ff3b;
+ color: #ff9525;
}
.btn-success:hover, .btn-success:focus {