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sound_frequency.bas
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rem Základy Batari BASICu
rem
rem Použito v článcích:
rem
rem Tvorba her pro Atari 2600 v Batari BASICu: úkol pro hardcode programátory
rem https://www.root.cz/clanky/tvorba-her-pro-atari-2600-v-batari-basicu-ukol-pro-hardcode-programatory/
rem
rem Tvorba her pro Atari 2600 v Batari BASICu: ovládání čipu TIA
rem https://www.root.cz/clanky/tvorba-her-pro-atari-2600-v-batari-basicu-ovladani-cipu-tia/
rem
rem Tvorba her pro Atari 2600 v Batari BASICu: standardní kernel a zvuky
rem https://www.root.cz/clanky/tvorba-her-pro-atari-2600-v-batari-basicu-standardni-kernel-a-zvuky/
player0:
%01000010
%10000001
%01011010
%11111111
%11011011
%01111110
%00111100
%00011000
end
player0x = 20 + 11
player0y = 20
scorecolor = $98
rem Pocatecni hodnota score
score = 11
rem Hlasitost
AUDV0 = 15
rem Tvar zvukove vlny
AUDC0 = 4
rem Frekvence
f = 11
AUDF0 = f
mainloop
rem Barvy pozadi i hrace
COLUPF = 14
COLUP0 = $1E
if joy0left && f > 0 then f = f - 1
if joy0right && f < 31 then f = f + 1
AUDF0 = f
player0x = 20 + f*4
score = f + 0
drawscreen
goto mainloop