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Hidden.html
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<!DOCTYPE html>
<html>
<head>
<title>Hidden Game section</title>
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<meta name="author" content="Nick Truttmann">
<meta name="description" content="Dies ist ein geheimes Easteregg, ein Spiel programiert von Nick Truttmann.">
<link rel="stylesheet" type="text/css" href="stylesheet.css"> <!--Einbettung des Stylsheets-->
<script src="https://kit.fontawesome.com/047f4e48cc.js" crossorigin="anonymous"></script>
<script src="https://code.jquery.com/jquery-1.10.2.js"></script> <!--Do I need this?-->
<script src="scripts.js"></script>
<link rel="apple-touch-icon" sizes="180x180" href="/favicons/apple-touch-icon.png"> <!--Favicons-->
<link rel="icon" type="image/png" sizes="32x32" href="/favicons/favicon-32x32.png">
<link rel="icon" type="image/png" sizes="16x16" href="/favicons/favicon-16x16.png">
<link rel="manifest" href="/site.webmanifest">
<link rel="mask-icon" href="favicons/safari-pinned-tab.svg" color="#44f163">
<link rel="shortcut icon" href="/favicons/favicon.ico">
<meta name="msapplication-TileColor" content="#90ee90">
<meta name="msapplication-config" content="/favicons/browserconfig.xml">
<meta name="theme-color" content="#90ee90">
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<link rel="stylesheet" href="WebGl/TemplateData/style.css">
<script src="WebGl/TemplateData/UnityProgress.js"></script>
<script src="WebGl/Build/UnityLoader.js"></script>
<script>
var gameInstance = UnityLoader.instantiate("gameContainer", "WebGl/Build/WebGl.json", {onProgress: UnityProgress});
</script>
</head>
<body class="Home" style="background-image: linear-gradient(to right, red,orange,yellow,green,blue,indigo,violet);">
<header>
<div class="Titel"> <h1>Welcome to the Website of N.T. <a class="faviHome" target="_self" href="https://woodtree37.github.io"><img src="/favicons/favicon.ico" alt="faviHome"> </a> </h1> </div>
</header>
<!--Navigation menue-->
<nav>
<div class="navbar">
<button class="dropbtn Lighttheme" id="dark" onclick="Drop()"><i class="fas fa-bars"></i></button>
<div class="dropdown-content" id="myDropdown">
<a class="nav Lighttheme" id="dark" href="index.html" > Home</a>
<a class="nav Lighttheme" id="dark" href="Contribution.html" > Contribute</a>
<a class="nav Lighttheme" id="dark" href="To-Do-Liste.html"> To-Do-List</a>
</div>
</div>
<!--This only work when loaded with a server!!-->
<div class="navbig" >
<a class="nav Lighttheme" id="dark" href="index.html" > Home</a>
<a class="nav Lighttheme" id="dark" href="Contribution.html" > Contribute</a>
<a class="nav Lighttheme" id="dark" href="To-Do-Liste.html" > To-Do-List</a>
</div>
</nav>
<!--This is the hidden game, referencing the WebGl folder.-->
<div class="webgl-content">
<div id="gameContainer" style="width: 960px; height: 600px"></div>
<div class="footer">
<div class="webgl-logo"></div>
<div class="fullscreen" onclick="gameInstance.SetFullscreen(1)"></div>
<div class="title">Thats_cube!</div>
</div>
</div>
</body>
<aside>
<div class="Darkmode Lighttheme" id="dark">
<span>Darkmode:
<label class="switchD">
<input type="checkbox" id="darkcheck" onclick="changeCookieDark()">
<span class="slider round"></span>
</label>
</span>
</div>
<script>
var dark = getCookie("darkmode");
if(dark == "on"){
Darkmode();
document.getElementById("darkcheck").checked = true;
}
</script>
</aside>
</html>