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reduced volumetric cloud mask memory usage
Build #1956: Commit 716e4ea pushed by turanszkij
February 8, 2025 17:58 15m 54s master
February 8, 2025 17:58 15m 54s
shader fix
Build #1955: Commit 5ec1ca4 pushed by turanszkij
February 8, 2025 08:41 15m 38s master
February 8, 2025 08:41 15m 38s
Nightly Build
Nightly Build #1573: Scheduled
February 8, 2025 00:27 19m 56s master
February 8, 2025 00:27 19m 56s
fixed normals of fighting game sample model
Build #1954: Commit 03f8176 pushed by turanszkij
February 7, 2025 13:22 14m 45s master
February 7, 2025 13:22 14m 45s
mouse input logical/physical coordinate refactor
Build #1953: Commit 01e20a0 pushed by turanszkij
February 7, 2025 07:39 19m 13s master
February 7, 2025 07:39 19m 13s
Nightly Build
Nightly Build #1572: Scheduled
February 7, 2025 00:28 20m 21s master
February 7, 2025 00:28 20m 21s
texture1D visualizer, changed emitter gradient to texture1D
Build #1952: Commit 653e9cb pushed by turanszkij
February 6, 2025 06:56 15m 58s master
February 6, 2025 06:56 15m 58s
Nightly Build
Nightly Build #1571: Scheduled
February 6, 2025 00:27 19m 55s master
February 6, 2025 00:27 19m 55s
added makehuman humanoid rig import
Build #1951: Commit 612afa3 pushed by turanszkij
February 5, 2025 07:46 16m 22s master
February 5, 2025 07:46 16m 22s
Nightly Build
Nightly Build #1570: Scheduled
February 5, 2025 00:27 21m 14s master
February 5, 2025 00:27 21m 14s
Nightly Build
Nightly Build #1569: Scheduled
February 4, 2025 00:27 20m 38s master
February 4, 2025 00:27 20m 38s
Nightly Build
Nightly Build #1568: Scheduled
February 3, 2025 00:28 21m 5s master
February 3, 2025 00:28 21m 5s
February 2, 2025 06:22 17m 6s
Nightly Build
Nightly Build #1567: Scheduled
February 2, 2025 00:29 21m 30s master
February 2, 2025 00:29 21m 30s
sound lua binding fix
Build #1949: Commit c012833 pushed by turanszkij
February 1, 2025 16:59 14m 24s master
February 1, 2025 16:59 14m 24s
editor sound window wave graph fix
Build #1948: Commit ccb8723 pushed by turanszkij
February 1, 2025 16:30 15m 7s master
February 1, 2025 16:30 15m 7s
fix: support wrap mode decals on terrain's material
Build #1947: Commit fb3fbec pushed by turanszkij
February 1, 2025 15:09 15m 52s master
February 1, 2025 15:09 15m 52s
shader simplifications
Build #1946: Commit 20c1bb6 pushed by turanszkij
February 1, 2025 07:21 15m 41s master
February 1, 2025 07:21 15m 41s
gltf importer fix
Build #1945: Commit 7f93e6c pushed by turanszkij
February 1, 2025 06:56 18m 36s master
February 1, 2025 06:56 18m 36s
backlog: removed non-trivial locking (#1051)
Build #1944: Commit bbceb6d pushed by turanszkij
February 1, 2025 06:35 14m 29s master
February 1, 2025 06:35 14m 29s
backlog: removed non-trivial locking
Pull Request Verification #2830: Pull request #1051 synchronize by turanszkij
February 1, 2025 06:18 14m 45s backlog-simplify
February 1, 2025 06:18 14m 45s
Nightly Build
Nightly Build #1566: Scheduled
February 1, 2025 00:29 20m 15s master
February 1, 2025 00:29 20m 15s
backlog: removed non-trivial locking
Pull Request Verification #2829: Pull request #1051 opened by turanszkij
January 31, 2025 15:12 14m 57s backlog-simplify
January 31, 2025 15:12 14m 57s
build with unoptimized shaders for testing
Pull Request Verification #2828: Pull request #1050 synchronize by brakhane
January 31, 2025 14:18 14m 35s unoptimized-build
January 31, 2025 14:18 14m 35s
build with unoptimized shaders for testing
Pull Request Verification #2827: Pull request #1050 synchronize by brakhane
January 31, 2025 13:49 17m 17s unoptimized-build
January 31, 2025 13:49 17m 17s