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testing builds
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brakhane committed Jan 20, 2025
1 parent 03958b5 commit 94b56be
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144 changes: 6 additions & 138 deletions .github/workflows/build-pr.yml
Original file line number Diff line number Diff line change
Expand Up @@ -8,145 +8,13 @@ concurrency:
cancel-in-progress: true

env:
UPX_VERSION: 4.2.4
CCACHE_VERSION: 4.10.2

jobs:

windows:
runs-on: windows-latest
steps:
- uses: actions/checkout@v4

- name: Initial compile
shell: cmd
run: |
"C:/Program Files/Microsoft Visual Studio/2022/Enterprise/MSBuild/Current/Bin/MSBuild.exe" WickedEngine.sln /t:OfflineShaderCompiler /m /p:Configuration=Release /p:Platform=x64
- name: Generate shader dump
shell: cmd
run: |
cd "WickedEngine"
"../BUILD/x64/Release/OfflineShaderCompiler/OfflineShaderCompiler.exe" hlsl6 spirv shaderdump strip_reflection
- name: Recompile with shader dump
shell: cmd
run: |
"C:/Program Files/Microsoft Visual Studio/2022/Enterprise/MSBuild/Current/Bin/MSBuild.exe" WickedEngine.sln /t:clean /m /p:Configuration=Release /p:Platform=x64
"C:/Program Files/Microsoft Visual Studio/2022/Enterprise/MSBuild/Current/Bin/MSBuild.exe" WickedEngine.sln /t:Editor_Windows /m /p:Configuration=Release /p:Platform=x64
- name: Move files
shell: cmd
run: |
move BUILD\x64\Release\Editor_Windows\Editor_Windows.exe .\
move Editor\config.ini .\
move Editor\startup.lua .\
move Editor\languages .\
move Editor\fonts .\
- name: Install official UPX
shell: cmd
run: |
curl -sOSL https://github.com/upx/upx/releases/download/v%UPX_VERSION%/upx-%UPX_VERSION%-win64.zip
unzip -qj upx-%UPX_VERSION%-win64.zip upx-%UPX_VERSION%-win64/upx.exe
- name: Compress Editor with UPX
shell: cmd
run: upx --best Editor_Windows.exe

- name: Package Editor
uses: actions/upload-artifact@v4
with:
name: Editor (Windows)
path: |
languages/
fonts/
config.ini
startup.lua
Editor_Windows.exe
linux:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4

- name: Restore CCache database
id: restore-ccache
uses: actions/cache/restore@v4
with:
path: ~/.cache/ccache
key: ccache-${{ github.run_id }}
restore-keys: ccache

- name: Install dependencies
run: |
sudo apt update
sudo apt install libsdl2-dev ccache
- name: Initial compile
run: |
mkdir build
cd build
cmake .. -DCMAKE_BUILD_TYPE=Release -DCMAKE_C_COMPILER_LAUNCHER=ccache -DCMAKE_CXX_COMPILER_LAUNCHER=ccache
CCACHE_NODIRECT=1 make -j$(nproc)
- name: Generate shader dump
run: |
cd build/WickedEngine
./offlineshadercompiler spirv rebuild shaderdump
mv wiShaderDump.h ../../WickedEngine/
- name: Recompile with shader dump
run: |
cd build
CCACHE_NODIRECT=1 make -B -j $(nproc)
- name: Save Ccache database
id: save-ccache
if: always() && steps.restore-ccache.cache-hit != 'true'
uses: actions/cache/save@v4
with:
path: ~/.cache/ccache
key: ${{ steps.restore-ccache.outputs.cache-primary-key }}

- name: Move binaries
run: |
mv build/Editor/WickedEngineEditor ./Editor_Linux
mv Editor/config.ini ./
mv Editor/startup.lua ./
mv Editor/languages ./
mv Editor/fonts ./
- name: Install official UPX
run: |
curl -sOSL https://github.com/upx/upx/releases/download/v$UPX_VERSION/upx-$UPX_VERSION-amd64_linux.tar.xz
tar xf upx-$UPX_VERSION-amd64_linux.tar.xz upx-$UPX_VERSION-amd64_linux/upx
- name: Compress Editor with UPX
run: upx-$UPX_VERSION-amd64_linux/upx --best Editor_Linux

- name: Package Editor
uses: actions/upload-artifact@v4
with:
name: Editor (Linux)
path: |
languages/
fonts/
config.ini
startup.lua
Editor_Linux
content:
test:
runs-on: windows-latest
steps:
- uses: actions/checkout@v4
- name: Package Content
uses: actions/upload-artifact@v4
with:
name: Content
path: |
Content/Documentation
Content/models
Content/scripts
Content/terrain
- run: |
curl -sOSL https://github.com/ccache/ccache/releases/download/v$Env:CCACHE_VERSION/ccache-$Env:CCACHE_VERSION-windows-x86_64.zip
unzip -qj ccache-$Env:CCACHE_VERSION-windows-x86_64.zip ccache.exe
dir ccache.exe
2 changes: 2 additions & 0 deletions Editor/config.ini
Original file line number Diff line number Diff line change
Expand Up @@ -20,6 +20,7 @@ physics = true
grid_helper = true
language = English

focus_mode = true
[hotkeys]
#Formatting CTRL+KEY, SHIFT+KEY, CTRL+SHIFT+KEY <- KEY means nothing just replace with an actual key
#[The keys that have CTRL+SHIFT in them require those keys otherwise it wont work, case sensitive.]
Expand Down Expand Up @@ -139,3 +140,4 @@ options.width = 338.000000
options.height = 500.000000
components.width = 338.000000
components.height = 500.000000
entities.height = 300.000000

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