Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Support text parser #28

Open
tzachshabtay opened this issue Oct 8, 2015 · 2 comments
Open

Support text parser #28

tzachshabtay opened this issue Oct 8, 2015 · 2 comments

Comments

@tzachshabtay
Copy link
Owner

No description provided.

@tzachshabtay
Copy link
Owner Author

Possible implementation:
Implement as a plugin, and use:
LUIS (https://www.microsoft.com/cognitive-services/en-us/language-understanding-intelligent-service-luis) -> A language understanding service from Microsoft, which will help make the parser smarter than most. We can then hook it up with some form of dictionary service (if it's not already provided in LUIS) for synonyms, and also a speech recognition service (like https://www.microsoft.com/cognitive-services/en-us/speech-api) to allow the player to talk to the game.

@tzachshabtay
Copy link
Owner Author

Another interesting possibility is Microsoft Bot Framework: https://dev.botframework.com/

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

No branches or pull requests

1 participant