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2 files changed

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-6
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2 files changed

+2
-6
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UnityLauncherPro/MainWindow.xaml

+1-1
Original file line numberDiff line numberDiff line change
@@ -889,7 +889,7 @@
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</StackPanel>
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<StackPanel Grid.Row="3" Orientation="Vertical" Margin="5,10,3,3" >
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<CheckBox x:Name="chkEnablePlatformSelection" Content="Enable Platform Selection (Not working yet!)" Foreground="{DynamicResource ThemeButtonForeground}" Checked="ChkEnablePlatformSelection_Checked" Unchecked="ChkEnablePlatformSelection_Checked" Margin="0,0,0,4" ToolTip="" HorizontalAlignment="Left"/>
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<CheckBox x:Name="chkEnablePlatformSelection" Content="Enable Platform Selection (Experimental!)" Foreground="{DynamicResource ThemeButtonForeground}" Checked="ChkEnablePlatformSelection_Checked" Unchecked="ChkEnablePlatformSelection_Checked" Margin="0,0,0,4" ToolTip="" HorizontalAlignment="Left"/>
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</StackPanel>
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</StackPanel>
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UnityLauncherPro/MainWindow.xaml.cs

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Original file line numberDiff line numberDiff line change
@@ -1126,13 +1126,9 @@ private void GridRecent_CellEditEnding(object sender, DataGridCellEditEndingEven
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// check that folder exists
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string path = proj.Path;
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Console.WriteLine(e.Column.DisplayIndex);
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Console.WriteLine(path);
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Console.WriteLine(string.IsNullOrEmpty(path));
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if (string.IsNullOrEmpty(path))
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{
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//return;
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return;
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}
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// check if we edited project name, or launcher arguments

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