Open
Description
Currently it requires you to do few modifications: These instructions are for 2020.3.21f1 + HDRP 10.6.0
- Open VelodyneViewer.cs
- Add line:
public static VelodyneViewer instance;
- Add line (inside Awake() method)
instance = this;
- Project window Create/Rendering/C# Custom Pass (can name it as Custom Pass Velo, or anything else)
- Open that custom pass script, Add lines (inside Execute method)
if (Velodyne.VelodyneViewer.instance == null) return;
ctx.cmd.DrawProcedural(Matrix4x4.identity, Velodyne.VelodyneViewer.instance.cloudMaterial, 0, MeshTopology.Points, Velodyne.VelodyneViewer.instance.points.Length);
- Select Main Camera from hierarchy
- Add component: "Custom Pass Volume"
- Press + button for Custom Passes, select "Custom Pass Velo"
- Hit play to test.