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1186 lines (1020 loc) · 42.2 KB
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#include "helper.h"
#include <fstream>
#include <iostream>
#include <cmath>
#include <algorithm>
#include <random>
#include <sstream>
#include <regex>
#include <unordered_map>
#include <nlohmann/json.hpp>
using json = nlohmann::json;
// Available languages for multilingual TTS
const std::vector<std::string> AVAILABLE_LANGS = {"en", "ko", "ja", "ar", "bg", "cs", "da", "de", "el", "es", "et", "fi", "fr", "hi", "hr", "hu", "id", "it", "lt", "lv", "nl", "pl", "pt", "ro", "ru", "sk", "sl", "sv", "tr", "uk", "vi", "na"};
// Global tensor buffers for memory management
static std::vector<std::vector<float>> g_tensor_buffers_float;
static std::vector<std::vector<int64_t>> g_tensor_buffers_int64;
void clearTensorBuffers() {
g_tensor_buffers_float.clear();
g_tensor_buffers_int64.clear();
}
// ============================================================================
// Helper function - trim
// ============================================================================
static std::string trim(const std::string& str) {
size_t start = 0;
while (start < str.size() && std::isspace(static_cast<unsigned char>(str[start]))) {
start++;
}
size_t end = str.size();
while (end > start && std::isspace(static_cast<unsigned char>(str[end - 1]))) {
end--;
}
return str.substr(start, end - start);
}
// ============================================================================
// UnicodeProcessor implementation
// ============================================================================
UnicodeProcessor::UnicodeProcessor(const std::string& unicode_indexer_json_path) {
indexer_ = loadJsonInt64(unicode_indexer_json_path);
}
std::string UnicodeProcessor::preprocessText(const std::string& text, const std::string& lang) {
// TODO: Need advanced normalizer for better performance
// NOTE: C++ doesn't have built-in Unicode normalization like Python's NFKD
// For full Unicode normalization, consider using ICU library
// This implementation handles basic text preprocessing
std::string result = text;
// IMPORTANT: Do symbol replacements FIRST (before emoji removal)
// to preserve curly quotes and other punctuation that might be matched by emoji patterns
// Replace various dashes and symbols
struct Replacement {
const char* from;
const char* to;
};
const Replacement replacements[] = {
{"–", "-"}, // en dash
{"‑", "-"}, // non-breaking hyphen
{"—", "-"}, // em dash
{"_", " "}, // underscore
{ u8"\u201C", "\"" }, // left double quote "
{ u8"\u201D", "\"" }, // right double quote "
{ u8"\u2018", "'" }, // left single quote '
{ u8"\u2019", "'" }, // right single quote '
{"´", "'"}, // acute accent
{"`", "'"}, // grave accent
{"[", " "}, // left bracket
{"]", " "}, // right bracket
{"|", " "}, // vertical bar
{"/", " "}, // slash
{"#", " "}, // hash
{"→", " "}, // right arrow
{"←", " "}, // left arrow
};
for (const auto& repl : replacements) {
size_t pos = 0;
while ((pos = result.find(repl.from, pos)) != std::string::npos) {
result.replace(pos, strlen(repl.from), repl.to);
pos += strlen(repl.to);
}
}
// Remove emojis AFTER symbol replacements
// Only target actual emoji ranges (4-byte UTF-8 sequences starting with F0 9F)
std::regex emoji_pattern(
"[\xF0][\x9F][\x80-\xBF][\x80-\xBF]" // 4-byte emoji (U+1F000-U+1FFFF)
);
result = std::regex_replace(result, emoji_pattern, "");
// Remove special symbols
const char* special_symbols[] = {"♥", "☆", "♡", "©", "\\"};
for (const char* symbol : special_symbols) {
size_t pos = 0;
while ((pos = result.find(symbol, pos)) != std::string::npos) {
result.erase(pos, strlen(symbol));
}
}
// Replace known expressions
const Replacement expr_replacements[] = {
{"@", " at "},
{"e.g.,", "for example, "},
{"i.e.,", "that is, "},
};
for (const auto& repl : expr_replacements) {
size_t pos = 0;
while ((pos = result.find(repl.from, pos)) != std::string::npos) {
result.replace(pos, strlen(repl.from), repl.to);
pos += strlen(repl.to);
}
}
// Fix spacing around punctuation
result = std::regex_replace(result, std::regex(" ,"), ",");
result = std::regex_replace(result, std::regex(" \\."), ".");
result = std::regex_replace(result, std::regex(" !"), "!");
result = std::regex_replace(result, std::regex(" \\?"), "?");
result = std::regex_replace(result, std::regex(" ;"), ";");
result = std::regex_replace(result, std::regex(" :"), ":");
result = std::regex_replace(result, std::regex(" '"), "'");
// Remove duplicate quotes
while (result.find("\"\"") != std::string::npos) {
size_t pos = result.find("\"\"");
result.replace(pos, 2, "\"");
}
while (result.find("''") != std::string::npos) {
size_t pos = result.find("''");
result.replace(pos, 2, "'");
}
while (result.find("``") != std::string::npos) {
size_t pos = result.find("``");
result.replace(pos, 2, "`");
}
// Remove extra spaces
result = std::regex_replace(result, std::regex("\\s+"), " ");
result = trim(result);
// If text doesn't end with punctuation, quotes, or closing brackets, add a period
if (!result.empty()) {
char last_char = result.back();
bool ends_with_punct = (
last_char == '.' || last_char == '!' || last_char == '?' ||
last_char == ';' || last_char == ':' || last_char == ',' ||
last_char == '\'' || last_char == '"' || last_char == ')' ||
last_char == ']' || last_char == '}' || last_char == '>'
);
// Check for UTF-8 multibyte ending punctuation (e.g., …, 。, curly quotes, etc.)
if (!ends_with_punct && result.size() >= 3) {
std::string last_three = result.substr(result.size() - 3);
if (last_three == "…" || last_three == "。" ||
last_three == "」" || last_three == "』" ||
last_three == "】" || last_three == "〉" ||
last_three == "》" || last_three == "›" ||
last_three == "»" || last_three == u8"\u201C" ||
last_three == u8"\u201D" || last_three == u8"\u2018" ||
last_three == u8"\u2019") {
ends_with_punct = true;
}
}
if (!ends_with_punct) {
result += ".";
}
}
// Validate language
bool valid_lang = false;
for (const auto& available_lang : AVAILABLE_LANGS) {
if (lang == available_lang) {
valid_lang = true;
break;
}
}
if (!valid_lang) {
throw std::runtime_error("Invalid language: " + lang + ". See AVAILABLE_LANGS for supported codes.");
}
// Wrap text with language tags
result = "<" + lang + ">" + result + "</" + lang + ">";
return result;
}
// Hangul syllable decomposition constants (Unicode Standard Annex #15)
static const uint32_t HANGUL_SBASE = 0xAC00; // Start of Hangul syllables
static const uint32_t HANGUL_LBASE = 0x1100; // Start of Hangul Jamo (leading consonants)
static const uint32_t HANGUL_VBASE = 0x1161; // Start of Hangul Jamo (vowels)
static const uint32_t HANGUL_TBASE = 0x11A7; // Start of Hangul Jamo (trailing consonants)
static const int HANGUL_LCOUNT = 19; // Number of leading consonants
static const int HANGUL_VCOUNT = 21; // Number of vowels
static const int HANGUL_TCOUNT = 28; // Number of trailing consonants (including none)
static const int HANGUL_NCOUNT = HANGUL_VCOUNT * HANGUL_TCOUNT; // 588
static const int HANGUL_SCOUNT = HANGUL_LCOUNT * HANGUL_NCOUNT; // 11172
// Latin character NFKD decompositions for Spanish, Portuguese, French
static const std::unordered_map<uint32_t, std::vector<uint16_t>> LATIN_DECOMPOSITIONS = {
// Acute accent
{0x00C1, {0x0041, 0x0301}}, // Á → A + ́
{0x00C9, {0x0045, 0x0301}}, // É → E + ́
{0x00CD, {0x0049, 0x0301}}, // Í → I + ́
{0x00D3, {0x004F, 0x0301}}, // Ó → O + ́
{0x00DA, {0x0055, 0x0301}}, // Ú → U + ́
{0x00E1, {0x0061, 0x0301}}, // á → a + ́
{0x00E9, {0x0065, 0x0301}}, // é → e + ́
{0x00ED, {0x0069, 0x0301}}, // í → i + ́
{0x00F3, {0x006F, 0x0301}}, // ó → o + ́
{0x00FA, {0x0075, 0x0301}}, // ú → u + ́
// Grave accent
{0x00C0, {0x0041, 0x0300}}, // À → A + ̀
{0x00C8, {0x0045, 0x0300}}, // È → E + ̀
{0x00CC, {0x0049, 0x0300}}, // Ì → I + ̀
{0x00D2, {0x004F, 0x0300}}, // Ò → O + ̀
{0x00D9, {0x0055, 0x0300}}, // Ù → U + ̀
{0x00E0, {0x0061, 0x0300}}, // à → a + ̀
{0x00E8, {0x0065, 0x0300}}, // è → e + ̀
{0x00EC, {0x0069, 0x0300}}, // ì → i + ̀
{0x00F2, {0x006F, 0x0300}}, // ò → o + ̀
{0x00F9, {0x0075, 0x0300}}, // ù → u + ̀
// Circumflex
{0x00C2, {0x0041, 0x0302}}, // Â → A + ̂
{0x00CA, {0x0045, 0x0302}}, // Ê → E + ̂
{0x00CE, {0x0049, 0x0302}}, // Î → I + ̂
{0x00D4, {0x004F, 0x0302}}, // Ô → O + ̂
{0x00DB, {0x0055, 0x0302}}, // Û → U + ̂
{0x00E2, {0x0061, 0x0302}}, // â → a + ̂
{0x00EA, {0x0065, 0x0302}}, // ê → e + ̂
{0x00EE, {0x0069, 0x0302}}, // î → i + ̂
{0x00F4, {0x006F, 0x0302}}, // ô → o + ̂
{0x00FB, {0x0075, 0x0302}}, // û → u + ̂
// Tilde
{0x00C3, {0x0041, 0x0303}}, // Ã → A + ̃
{0x00D1, {0x004E, 0x0303}}, // Ñ → N + ̃
{0x00D5, {0x004F, 0x0303}}, // Õ → O + ̃
{0x00E3, {0x0061, 0x0303}}, // ã → a + ̃
{0x00F1, {0x006E, 0x0303}}, // ñ → n + ̃
{0x00F5, {0x006F, 0x0303}}, // õ → o + ̃
// Diaeresis
{0x00C4, {0x0041, 0x0308}}, // Ä → A + ̈
{0x00CB, {0x0045, 0x0308}}, // Ë → E + ̈
{0x00CF, {0x0049, 0x0308}}, // Ï → I + ̈
{0x00D6, {0x004F, 0x0308}}, // Ö → O + ̈
{0x00DC, {0x0055, 0x0308}}, // Ü → U + ̈
{0x00E4, {0x0061, 0x0308}}, // ä → a + ̈
{0x00EB, {0x0065, 0x0308}}, // ë → e + ̈
{0x00EF, {0x0069, 0x0308}}, // ï → i + ̈
{0x00F6, {0x006F, 0x0308}}, // ö → o + ̈
{0x00FC, {0x0075, 0x0308}}, // ü → u + ̈
// Cedilla
{0x00C7, {0x0043, 0x0327}}, // Ç → C + ̧
{0x00E7, {0x0063, 0x0327}}, // ç → c + ̧
};
// Decompose a character using NFKD (Hangul + Latin accented)
static void decomposeCharacter(uint32_t codepoint, std::vector<uint16_t>& output) {
// Check Hangul syllables first
if (codepoint >= HANGUL_SBASE && codepoint < HANGUL_SBASE + HANGUL_SCOUNT) {
// Decompose Hangul syllable into Jamo
uint32_t sIndex = codepoint - HANGUL_SBASE;
uint32_t lIndex = sIndex / HANGUL_NCOUNT;
uint32_t vIndex = (sIndex % HANGUL_NCOUNT) / HANGUL_TCOUNT;
uint32_t tIndex = sIndex % HANGUL_TCOUNT;
output.push_back(static_cast<uint16_t>(HANGUL_LBASE + lIndex));
output.push_back(static_cast<uint16_t>(HANGUL_VBASE + vIndex));
if (tIndex > 0) {
output.push_back(static_cast<uint16_t>(HANGUL_TBASE + tIndex));
}
return;
}
// Check Latin decompositions
auto it = LATIN_DECOMPOSITIONS.find(codepoint);
if (it != LATIN_DECOMPOSITIONS.end()) {
for (uint16_t cp : it->second) {
output.push_back(cp);
}
return;
}
// Keep as-is
output.push_back(static_cast<uint16_t>(codepoint & 0xFFFF));
}
std::vector<uint16_t> UnicodeProcessor::textToUnicodeValues(const std::string& text) {
std::vector<uint16_t> unicode_values;
size_t i = 0;
while (i < text.size()) {
uint32_t codepoint = 0;
unsigned char c = static_cast<unsigned char>(text[i]);
if ((c & 0x80) == 0) {
// 1-byte ASCII (0xxxxxxx)
codepoint = c;
i += 1;
}
else if ((c & 0xE0) == 0xC0 && i + 1 < text.size()) {
// 2-byte UTF-8 (110xxxxx 10xxxxxx)
codepoint = (c & 0x1F) << 6;
codepoint |= (static_cast<unsigned char>(text[i + 1]) & 0x3F);
i += 2;
}
else if ((c & 0xF0) == 0xE0 && i + 2 < text.size()) {
// 3-byte UTF-8 (1110xxxx 10xxxxxx 10xxxxxx) - includes Korean
codepoint = (c & 0x0F) << 12;
codepoint |= (static_cast<unsigned char>(text[i + 1]) & 0x3F) << 6;
codepoint |= (static_cast<unsigned char>(text[i + 2]) & 0x3F);
i += 3;
}
else if ((c & 0xF8) == 0xF0 && i + 3 < text.size()) {
// 4-byte UTF-8 (11110xxx 10xxxxxx 10xxxxxx 10xxxxxx)
codepoint = (c & 0x07) << 18;
codepoint |= (static_cast<unsigned char>(text[i + 1]) & 0x3F) << 12;
codepoint |= (static_cast<unsigned char>(text[i + 2]) & 0x3F) << 6;
codepoint |= (static_cast<unsigned char>(text[i + 3]) & 0x3F);
i += 4;
}
else {
// Invalid UTF-8, skip byte
i += 1;
continue;
}
// Decompose Hangul syllables and Latin accented characters (NFKD)
decomposeCharacter(codepoint, unicode_values);
}
return unicode_values;
}
std::vector<std::vector<std::vector<float>>> UnicodeProcessor::getTextMask(
const std::vector<int64_t>& text_ids_lengths
) {
return lengthToMask(text_ids_lengths);
}
void UnicodeProcessor::call(
const std::vector<std::string>& text_list,
const std::vector<std::string>& lang_list,
std::vector<std::vector<int64_t>>& text_ids,
std::vector<std::vector<std::vector<float>>>& text_mask
) {
std::vector<std::string> processed_texts;
for (size_t i = 0; i < text_list.size(); i++) {
processed_texts.push_back(preprocessText(text_list[i], lang_list[i]));
}
// Convert texts to unicode values first to get correct character counts
std::vector<std::vector<uint16_t>> all_unicode_vals;
std::vector<int64_t> text_ids_lengths;
for (const auto& text : processed_texts) {
auto unicode_vals = textToUnicodeValues(text);
// Use number of Unicode codepoints, not bytes
text_ids_lengths.push_back(static_cast<int64_t>(unicode_vals.size()));
all_unicode_vals.push_back(std::move(unicode_vals));
}
int64_t max_len = *std::max_element(text_ids_lengths.begin(), text_ids_lengths.end());
text_ids.resize(text_list.size());
for (size_t i = 0; i < all_unicode_vals.size(); i++) {
text_ids[i].resize(max_len, 0);
const auto& unicode_vals = all_unicode_vals[i];
for (size_t j = 0; j < unicode_vals.size(); j++) {
if (unicode_vals[j] < indexer_.size()) {
text_ids[i][j] = indexer_[unicode_vals[j]];
}
}
}
text_mask = getTextMask(text_ids_lengths);
}
// ============================================================================
// Style implementation
// ============================================================================
Style::Style(const std::vector<float>& ttl_data, const std::vector<int64_t>& ttl_shape,
const std::vector<float>& dp_data, const std::vector<int64_t>& dp_shape)
: ttl_data_(ttl_data), ttl_shape_(ttl_shape), dp_data_(dp_data), dp_shape_(dp_shape) {}
// ============================================================================
// TextToSpeech implementation
// ============================================================================
TextToSpeech::TextToSpeech(
const Config& cfgs,
UnicodeProcessor* text_processor,
Ort::Session* dp_ort,
Ort::Session* text_enc_ort,
Ort::Session* vector_est_ort,
Ort::Session* vocoder_ort
) : cfgs_(cfgs),
text_processor_(text_processor),
dp_ort_(dp_ort),
text_enc_ort_(text_enc_ort),
vector_est_ort_(vector_est_ort),
vocoder_ort_(vocoder_ort) {
sample_rate_ = cfgs.ae.sample_rate;
base_chunk_size_ = cfgs.ae.base_chunk_size;
chunk_compress_factor_ = cfgs.ttl.chunk_compress_factor;
ldim_ = cfgs.ttl.latent_dim;
}
void TextToSpeech::sampleNoisyLatent(
const std::vector<float>& duration,
std::vector<std::vector<std::vector<float>>>& noisy_latent,
std::vector<std::vector<std::vector<float>>>& latent_mask
) {
int bsz = duration.size();
float wav_len_max = *std::max_element(duration.begin(), duration.end()) * sample_rate_;
std::vector<int64_t> wav_lengths;
for (float d : duration) {
wav_lengths.push_back(static_cast<int64_t>(d * sample_rate_));
}
int chunk_size = base_chunk_size_ * chunk_compress_factor_;
int latent_len = static_cast<int>((wav_len_max + chunk_size - 1) / chunk_size);
int latent_dim = ldim_ * chunk_compress_factor_;
// Generate random noise with normal distribution
std::random_device rd;
std::mt19937 gen(rd());
std::normal_distribution<float> dist(0.0f, 1.0f);
noisy_latent.resize(bsz);
for (int b = 0; b < bsz; b++) {
noisy_latent[b].resize(latent_dim);
for (int d = 0; d < latent_dim; d++) {
noisy_latent[b][d].resize(latent_len);
for (int t = 0; t < latent_len; t++) {
noisy_latent[b][d][t] = dist(gen);
}
}
}
latent_mask = getLatentMask(wav_lengths, base_chunk_size_, chunk_compress_factor_);
// Apply mask
for (int b = 0; b < bsz; b++) {
for (int d = 0; d < latent_dim; d++) {
for (size_t t = 0; t < noisy_latent[b][d].size(); t++) {
noisy_latent[b][d][t] *= latent_mask[b][0][t];
}
}
}
}
TextToSpeech::SynthesisResult TextToSpeech::_infer(
Ort::MemoryInfo& memory_info,
const std::vector<std::string>& text_list,
const std::vector<std::string>& lang_list,
const Style& style,
int total_step,
float speed
) {
int bsz = text_list.size();
if (bsz != style.getTtlShape()[0]) {
throw std::runtime_error("Number of texts must match number of style vectors");
}
// Process text
std::vector<std::vector<int64_t>> text_ids;
std::vector<std::vector<std::vector<float>>> text_mask;
text_processor_->call(text_list, lang_list, text_ids, text_mask);
std::vector<int64_t> text_ids_shape = {bsz, static_cast<int64_t>(text_ids[0].size())};
std::vector<int64_t> text_mask_shape = {bsz, 1, static_cast<int64_t>(text_mask[0][0].size())};
auto text_ids_tensor = intArrayToTensor(memory_info, text_ids, text_ids_shape);
auto text_mask_tensor = arrayToTensor(memory_info, text_mask, text_mask_shape);
// Create style tensors
auto style_ttl_tensor = Ort::Value::CreateTensor<float>(
memory_info,
const_cast<float*>(style.getTtlData().data()),
style.getTtlData().size(),
style.getTtlShape().data(),
style.getTtlShape().size()
);
auto style_dp_tensor = Ort::Value::CreateTensor<float>(
memory_info,
const_cast<float*>(style.getDpData().data()),
style.getDpData().size(),
style.getDpShape().data(),
style.getDpShape().size()
);
// Run duration predictor
const char* dp_input_names[] = {"text_ids", "style_dp", "text_mask"};
const char* dp_output_names[] = {"duration"};
std::vector<Ort::Value> dp_inputs;
dp_inputs.push_back(std::move(text_ids_tensor));
dp_inputs.push_back(std::move(style_dp_tensor));
dp_inputs.push_back(std::move(text_mask_tensor));
auto dp_outputs = dp_ort_->Run(
Ort::RunOptions{nullptr},
dp_input_names, dp_inputs.data(), dp_inputs.size(),
dp_output_names, 1
);
auto* dur_data = dp_outputs[0].GetTensorMutableData<float>();
std::vector<float> duration(dur_data, dur_data + bsz);
// Apply speed factor to duration
for (auto& dur : duration) {
dur /= speed;
}
// Create new tensors for text encoder (previous ones were moved)
text_ids_tensor = intArrayToTensor(memory_info, text_ids, text_ids_shape);
text_mask_tensor = arrayToTensor(memory_info, text_mask, text_mask_shape);
style_ttl_tensor = Ort::Value::CreateTensor<float>(
memory_info,
const_cast<float*>(style.getTtlData().data()),
style.getTtlData().size(),
style.getTtlShape().data(),
style.getTtlShape().size()
);
// Run text encoder
const char* text_enc_input_names[] = {"text_ids", "style_ttl", "text_mask"};
const char* text_enc_output_names[] = {"text_emb"};
std::vector<Ort::Value> text_enc_inputs;
text_enc_inputs.push_back(std::move(text_ids_tensor));
text_enc_inputs.push_back(std::move(style_ttl_tensor));
text_enc_inputs.push_back(std::move(text_mask_tensor));
auto text_enc_outputs = text_enc_ort_->Run(
Ort::RunOptions{nullptr},
text_enc_input_names, text_enc_inputs.data(), text_enc_inputs.size(),
text_enc_output_names, 1
);
// Sample noisy latent
std::vector<std::vector<std::vector<float>>> xt, latent_mask;
sampleNoisyLatent(duration, xt, latent_mask);
std::vector<int64_t> latent_shape = {
bsz,
static_cast<int64_t>(xt[0].size()),
static_cast<int64_t>(xt[0][0].size())
};
std::vector<int64_t> latent_mask_shape = {
bsz, 1,
static_cast<int64_t>(latent_mask[0][0].size())
};
// Prepare scalar tensors
std::vector<float> total_step_vec(bsz, static_cast<float>(total_step));
auto total_step_tensor = Ort::Value::CreateTensor<float>(
memory_info,
total_step_vec.data(),
total_step_vec.size(),
std::vector<int64_t>{bsz}.data(),
1
);
// Store text_emb data to reuse across iterations
auto text_emb_info = text_enc_outputs[0].GetTensorTypeAndShapeInfo();
size_t text_emb_size = text_emb_info.GetElementCount();
auto* text_emb_data = text_enc_outputs[0].GetTensorMutableData<float>();
std::vector<float> text_emb_vec(text_emb_data, text_emb_data + text_emb_size);
auto text_emb_shape = text_emb_info.GetShape();
// Iterative denoising
for (int step = 0; step < total_step; step++) {
std::vector<float> current_step_vec(bsz, static_cast<float>(step));
text_mask_tensor = arrayToTensor(memory_info, text_mask, text_mask_shape);
auto latent_mask_tensor = arrayToTensor(memory_info, latent_mask, latent_mask_shape);
auto noisy_latent_tensor = arrayToTensor(memory_info, xt, latent_shape);
style_ttl_tensor = Ort::Value::CreateTensor<float>(
memory_info,
const_cast<float*>(style.getTtlData().data()),
style.getTtlData().size(),
style.getTtlShape().data(),
style.getTtlShape().size()
);
auto text_emb_tensor = Ort::Value::CreateTensor<float>(
memory_info,
text_emb_vec.data(),
text_emb_vec.size(),
text_emb_shape.data(),
text_emb_shape.size()
);
auto current_step_tensor = Ort::Value::CreateTensor<float>(
memory_info,
current_step_vec.data(),
current_step_vec.size(),
std::vector<int64_t>{bsz}.data(),
1
);
const char* vector_est_input_names[] = {
"noisy_latent", "text_emb", "style_ttl", "text_mask", "latent_mask", "total_step", "current_step"
};
const char* vector_est_output_names[] = {"denoised_latent"};
std::vector<Ort::Value> vector_est_inputs;
vector_est_inputs.push_back(std::move(noisy_latent_tensor));
vector_est_inputs.push_back(std::move(text_emb_tensor));
vector_est_inputs.push_back(std::move(style_ttl_tensor));
vector_est_inputs.push_back(std::move(text_mask_tensor));
vector_est_inputs.push_back(std::move(latent_mask_tensor));
// Create a new total_step tensor for each iteration
auto total_step_tensor_iter = Ort::Value::CreateTensor<float>(
memory_info,
total_step_vec.data(),
total_step_vec.size(),
std::vector<int64_t>{bsz}.data(),
1
);
vector_est_inputs.push_back(std::move(total_step_tensor_iter));
vector_est_inputs.push_back(std::move(current_step_tensor));
auto vector_est_outputs = vector_est_ort_->Run(
Ort::RunOptions{nullptr},
vector_est_input_names, vector_est_inputs.data(), vector_est_inputs.size(),
vector_est_output_names, 1
);
// Update xt with denoised output
auto* denoised_data = vector_est_outputs[0].GetTensorMutableData<float>();
size_t idx = 0;
for (int b = 0; b < bsz; b++) {
for (size_t d = 0; d < xt[b].size(); d++) {
for (size_t t = 0; t < xt[b][d].size(); t++) {
xt[b][d][t] = denoised_data[idx++];
}
}
}
}
// Run vocoder
auto latent_tensor = arrayToTensor(memory_info, xt, latent_shape);
const char* vocoder_input_names[] = {"latent"};
const char* vocoder_output_names[] = {"wav_tts"};
std::vector<Ort::Value> vocoder_inputs;
vocoder_inputs.push_back(std::move(latent_tensor));
auto vocoder_outputs = vocoder_ort_->Run(
Ort::RunOptions{nullptr},
vocoder_input_names, vocoder_inputs.data(), vocoder_inputs.size(),
vocoder_output_names, 1
);
auto wav_info = vocoder_outputs[0].GetTensorTypeAndShapeInfo();
size_t wav_size = wav_info.GetElementCount();
auto* wav_data = vocoder_outputs[0].GetTensorMutableData<float>();
SynthesisResult result;
result.wav.assign(wav_data, wav_data + wav_size);
result.duration = duration;
return result;
}
TextToSpeech::SynthesisResult TextToSpeech::call(
Ort::MemoryInfo& memory_info,
const std::string& text,
const std::string& lang,
const Style& style,
int total_step,
float speed,
float silence_duration
) {
if (style.getTtlShape()[0] != 1) {
throw std::runtime_error("Single speaker text to speech only supports single style");
}
int max_len = (lang == "ko" || lang == "ja") ? 120 : 300;
auto text_list = chunkText(text, max_len);
std::vector<float> wav_cat;
float dur_cat = 0.0f;
for (const auto& chunk : text_list) {
auto result = _infer(memory_info, {chunk}, {lang}, style, total_step, speed);
if (wav_cat.empty()) {
wav_cat = result.wav;
dur_cat = result.duration[0];
} else {
int silence_len = static_cast<int>(silence_duration * sample_rate_);
std::vector<float> silence(silence_len, 0.0f);
wav_cat.insert(wav_cat.end(), silence.begin(), silence.end());
wav_cat.insert(wav_cat.end(), result.wav.begin(), result.wav.end());
dur_cat += result.duration[0] + silence_duration;
}
}
SynthesisResult final_result;
final_result.wav = wav_cat;
final_result.duration = {dur_cat};
return final_result;
}
TextToSpeech::SynthesisResult TextToSpeech::batch(
Ort::MemoryInfo& memory_info,
const std::vector<std::string>& text_list,
const std::vector<std::string>& lang_list,
const Style& style,
int total_step,
float speed
) {
return _infer(memory_info, text_list, lang_list, style, total_step, speed);
}
// ============================================================================
// Utility functions
// ============================================================================
std::vector<std::vector<std::vector<float>>> lengthToMask(
const std::vector<int64_t>& lengths, int max_len
) {
if (max_len == -1) {
max_len = *std::max_element(lengths.begin(), lengths.end());
}
std::vector<std::vector<std::vector<float>>> mask;
for (auto len : lengths) {
std::vector<std::vector<float>> batch_mask(1);
batch_mask[0].resize(max_len);
for (int i = 0; i < max_len; i++) {
batch_mask[0][i] = (i < len) ? 1.0f : 0.0f;
}
mask.push_back(batch_mask);
}
return mask;
}
std::vector<std::vector<std::vector<float>>> getLatentMask(
const std::vector<int64_t>& wav_lengths,
int base_chunk_size,
int chunk_compress_factor
) {
int latent_size = base_chunk_size * chunk_compress_factor;
std::vector<int64_t> latent_lengths;
for (auto len : wav_lengths) {
latent_lengths.push_back((len + latent_size - 1) / latent_size);
}
return lengthToMask(latent_lengths);
}
// ============================================================================
// ONNX model loading
// ============================================================================
std::unique_ptr<Ort::Session> loadOnnx(
Ort::Env& env,
const std::string& onnx_path,
const Ort::SessionOptions& opts
) {
return std::make_unique<Ort::Session>(env, onnx_path.c_str(), opts);
}
OnnxModels loadOnnxAll(
Ort::Env& env,
const std::string& onnx_dir,
const Ort::SessionOptions& opts
) {
OnnxModels models;
models.dp = loadOnnx(env, onnx_dir + "/duration_predictor.onnx", opts);
models.text_enc = loadOnnx(env, onnx_dir + "/text_encoder.onnx", opts);
models.vector_est = loadOnnx(env, onnx_dir + "/vector_estimator.onnx", opts);
models.vocoder = loadOnnx(env, onnx_dir + "/vocoder.onnx", opts);
return models;
}
// ============================================================================
// Configuration and processor loading
// ============================================================================
Config loadCfgs(const std::string& onnx_dir) {
std::string cfg_path = onnx_dir + "/tts.json";
std::ifstream file(cfg_path);
if (!file.is_open()) {
throw std::runtime_error("Failed to open config file: " + cfg_path);
}
json j;
file >> j;
Config cfg;
cfg.ae.sample_rate = j["ae"]["sample_rate"];
cfg.ae.base_chunk_size = j["ae"]["base_chunk_size"];
cfg.ttl.chunk_compress_factor = j["ttl"]["chunk_compress_factor"];
cfg.ttl.latent_dim = j["ttl"]["latent_dim"];
return cfg;
}
std::unique_ptr<UnicodeProcessor> loadTextProcessor(const std::string& onnx_dir) {
std::string unicode_indexer_path = onnx_dir + "/unicode_indexer.json";
return std::make_unique<UnicodeProcessor>(unicode_indexer_path);
}
// ============================================================================
// Voice style loading
// ============================================================================
Style loadVoiceStyle(const std::vector<std::string>& voice_style_paths, bool verbose) {
int bsz = voice_style_paths.size();
// Read first file to get dimensions
std::ifstream first_file(voice_style_paths[0]);
if (!first_file.is_open()) {
throw std::runtime_error("Failed to open voice style file: " + voice_style_paths[0]);
}
json first_json;
first_file >> first_json;
auto ttl_dims = first_json["style_ttl"]["dims"].get<std::vector<int64_t>>();
auto dp_dims = first_json["style_dp"]["dims"].get<std::vector<int64_t>>();
int64_t ttl_dim1 = ttl_dims[1];
int64_t ttl_dim2 = ttl_dims[2];
int64_t dp_dim1 = dp_dims[1];
int64_t dp_dim2 = dp_dims[2];
// Pre-allocate arrays with full batch size
size_t ttl_size = bsz * ttl_dim1 * ttl_dim2;
size_t dp_size = bsz * dp_dim1 * dp_dim2;
std::vector<float> ttl_flat(ttl_size);
std::vector<float> dp_flat(dp_size);
// Fill in the data
for (int i = 0; i < bsz; i++) {
std::ifstream file(voice_style_paths[i]);
if (!file.is_open()) {
throw std::runtime_error("Failed to open voice style file: " + voice_style_paths[i]);
}
json j;
file >> j;
// Flatten data
auto ttl_data_nested = j["style_ttl"]["data"].get<std::vector<std::vector<std::vector<float>>>>();
std::vector<float> ttl_data;
for (const auto& batch : ttl_data_nested) {
for (const auto& row : batch) {
ttl_data.insert(ttl_data.end(), row.begin(), row.end());
}
}
auto dp_data_nested = j["style_dp"]["data"].get<std::vector<std::vector<std::vector<float>>>>();
std::vector<float> dp_data;
for (const auto& batch : dp_data_nested) {
for (const auto& row : batch) {
dp_data.insert(dp_data.end(), row.begin(), row.end());
}
}
// Copy to pre-allocated array
size_t ttl_offset = i * ttl_dim1 * ttl_dim2;
std::copy(ttl_data.begin(), ttl_data.end(), ttl_flat.begin() + ttl_offset);
size_t dp_offset = i * dp_dim1 * dp_dim2;
std::copy(dp_data.begin(), dp_data.end(), dp_flat.begin() + dp_offset);
}
std::vector<int64_t> ttl_shape = {bsz, ttl_dim1, ttl_dim2};
std::vector<int64_t> dp_shape = {bsz, dp_dim1, dp_dim2};
if (verbose) {
std::cout << "Loaded " << bsz << " voice styles" << std::endl;
}
return Style(ttl_flat, ttl_shape, dp_flat, dp_shape);
}
// ============================================================================
// TextToSpeech loading
// ============================================================================
std::unique_ptr<TextToSpeech> loadTextToSpeech(
Ort::Env& env,
const std::string& onnx_dir,
bool use_gpu
) {
Ort::SessionOptions opts;
if (use_gpu) {
throw std::runtime_error("GPU mode is not supported yet");
} else {
std::cout << "Using CPU for inference" << std::endl;
}
auto cfgs = loadCfgs(onnx_dir);
auto models = loadOnnxAll(env, onnx_dir, opts);
auto text_processor = loadTextProcessor(onnx_dir);
// Transfer ownership to TextToSpeech (use raw pointers internally)
auto tts = std::make_unique<TextToSpeech>(
cfgs,
text_processor.get(),
models.dp.get(),
models.text_enc.get(),
models.vector_est.get(),
models.vocoder.get()
);
// Keep the models and processor alive by storing them
// (In production, you'd want better lifetime management)
static OnnxModels static_models;
static std::unique_ptr<UnicodeProcessor> static_text_processor;
static_models = std::move(models);
static_text_processor = std::move(text_processor);
return tts;
}
// ============================================================================
// WAV file writing
// ============================================================================
void writeWavFile(
const std::string& filename,
const std::vector<float>& audio_data,
int sample_rate
) {
std::ofstream file(filename, std::ios::binary);
if (!file.is_open()) {
throw std::runtime_error("Failed to open file for writing: " + filename);
}
int num_channels = 1;
int bits_per_sample = 16;
int byte_rate = sample_rate * num_channels * bits_per_sample / 8;
int block_align = num_channels * bits_per_sample / 8;
int data_size = audio_data.size() * bits_per_sample / 8;
// RIFF header
file.write("RIFF", 4);
int32_t chunk_size = 36 + data_size;
file.write(reinterpret_cast<char*>(&chunk_size), 4);
file.write("WAVE", 4);
// fmt chunk
file.write("fmt ", 4);
int32_t fmt_chunk_size = 16;
file.write(reinterpret_cast<char*>(&fmt_chunk_size), 4);
int16_t audio_format = 1; // PCM
file.write(reinterpret_cast<char*>(&audio_format), 2);
int16_t num_channels_16 = num_channels;
file.write(reinterpret_cast<char*>(&num_channels_16), 2);
file.write(reinterpret_cast<char*>(&sample_rate), 4);
file.write(reinterpret_cast<char*>(&byte_rate), 4);
int16_t block_align_16 = block_align;
file.write(reinterpret_cast<char*>(&block_align_16), 2);
int16_t bits_per_sample_16 = bits_per_sample;
file.write(reinterpret_cast<char*>(&bits_per_sample_16), 2);
// data chunk
file.write("data", 4);
file.write(reinterpret_cast<char*>(&data_size), 4);
// Write audio data
for (float sample : audio_data) {
float clamped = std::max(-1.0f, std::min(1.0f, sample));
int16_t int_sample = static_cast<int16_t>(clamped * 32767);
file.write(reinterpret_cast<char*>(&int_sample), 2);
}
}
// ============================================================================
// Tensor conversion utilities
// ============================================================================
Ort::Value arrayToTensor(
Ort::MemoryInfo& memory_info,
const std::vector<std::vector<std::vector<float>>>& array,
const std::vector<int64_t>& dims
) {