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Description
Synopsis
I'm playing FTBI with my friends using a tiny bandwidth server. And we encountered a network issue: in some players' home, network usage can be at 300 KiB/s, which is unreasonable.
After investigation, we found that nearly 80% of these are caused by primal_tech, because it keeps sync nbt data all the time.
Suggestion
You can do lazy updates, just like the vanilla furnace. Besides, not all data is necessarily needed to synchronize, don't always use writeToNBT.
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